From 20c2928c2b157b8a322a128732cd00cabbfa9d6d Mon Sep 17 00:00:00 2001 From: Lioncash Date: Fri, 10 Aug 2018 18:39:37 -0400 Subject: video_core; Get rid of global g_toggle_framelimit_enabled variable Instead, we make a struct for renderer settings and allow the renderer to update all of these settings, getting rid of the need for global-scoped variables. This also uncovered a few indirect inclusions for certain headers, which this commit also fixes. --- src/video_core/video_core.h | 5 ----- 1 file changed, 5 deletions(-) (limited to 'src/video_core/video_core.h') diff --git a/src/video_core/video_core.h b/src/video_core/video_core.h index 9fbae8487..2dc07540f 100644 --- a/src/video_core/video_core.h +++ b/src/video_core/video_core.h @@ -4,7 +4,6 @@ #pragma once -#include #include class EmuWindow; @@ -13,10 +12,6 @@ namespace VideoCore { class RendererBase; -// TODO: Wrap these in a user settings struct along with any other graphics settings (often set from -// qt ui) -extern std::atomic g_toggle_framelimit_enabled; - /** * Creates a renderer instance. * -- cgit v1.2.3