From 1b9e08ab7821815a7c2023e16c575b24d37049ba Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Thu, 24 Dec 2020 20:22:07 -0300 Subject: cmake: Always enable Vulkan Removes the unnecesary burden of maintaining separate #ifdef paths and allows us sharing generic Vulkan code across APIs. --- src/video_core/video_core.cpp | 4 ---- 1 file changed, 4 deletions(-) (limited to 'src/video_core/video_core.cpp') diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp index dd5cee4a1..837800bfe 100644 --- a/src/video_core/video_core.cpp +++ b/src/video_core/video_core.cpp @@ -11,9 +11,7 @@ #include "video_core/gpu_synch.h" #include "video_core/renderer_base.h" #include "video_core/renderer_opengl/renderer_opengl.h" -#ifdef HAS_VULKAN #include "video_core/renderer_vulkan/renderer_vulkan.h" -#endif #include "video_core/video_core.h" namespace { @@ -28,11 +26,9 @@ std::unique_ptr CreateRenderer( case Settings::RendererBackend::OpenGL: return std::make_unique(telemetry_session, emu_window, cpu_memory, gpu, std::move(context)); -#ifdef HAS_VULKAN case Settings::RendererBackend::Vulkan: return std::make_unique(telemetry_session, emu_window, cpu_memory, gpu, std::move(context)); -#endif default: return nullptr; } -- cgit v1.2.3