From e0ea2f5f6e7c177cf0944b32acb7e24234953951 Mon Sep 17 00:00:00 2001 From: FernandoS27 Date: Thu, 18 Oct 2018 15:04:33 -0400 Subject: Fixed Layered Textures Loading and Cubemaps --- src/video_core/textures/decoders.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/video_core/textures') diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp index f1b40e7f5..56c61b60c 100644 --- a/src/video_core/textures/decoders.cpp +++ b/src/video_core/textures/decoders.cpp @@ -320,13 +320,13 @@ std::vector DecodeTexture(const std::vector& texture_data, TextureFormat std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height, u32 depth, u32 block_height, u32 block_depth) { if (tiled) { - const u32 gobs_in_x = 64 / bytes_per_pixel; + const u32 gobs_in_x = 64; const u32 gobs_in_y = 8; const u32 gobs_in_z = 1; - const u32 aligned_width = Common::AlignUp(width, gobs_in_x); + const u32 aligned_width = Common::AlignUp(width * bytes_per_pixel, gobs_in_x); const u32 aligned_height = Common::AlignUp(height, gobs_in_y * block_height); const u32 aligned_depth = Common::AlignUp(depth, gobs_in_z * block_depth); - return aligned_width * aligned_height * aligned_depth * bytes_per_pixel; + return aligned_width * aligned_height * aligned_depth; } else { return width * height * depth * bytes_per_pixel; } -- cgit v1.2.3