From a27c0099ededac2d1fb1745a437a446450dfea10 Mon Sep 17 00:00:00 2001 From: bunnei Date: Mon, 23 Jul 2018 19:10:00 -0400 Subject: gl_rasterizer_cache: Implement RenderTargetFormat RG32_FLOAT. --- src/video_core/textures/decoders.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/video_core/textures') diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp index a3e67d105..e5e9e1898 100644 --- a/src/video_core/textures/decoders.cpp +++ b/src/video_core/textures/decoders.cpp @@ -72,6 +72,8 @@ u32 BytesPerPixel(TextureFormat format) { return 8; case TextureFormat::R32_G32_B32_A32: return 16; + case TextureFormat::R32_G32: + return 8; default: UNIMPLEMENTED_MSG("Format not implemented"); break; @@ -118,6 +120,7 @@ std::vector UnswizzleTexture(VAddr address, TextureFormat format, u32 width, case TextureFormat::G8R8: case TextureFormat::R16_G16_B16_A16: case TextureFormat::R32_G32_B32_A32: + case TextureFormat::R32_G32: case TextureFormat::BF10GF11RF11: case TextureFormat::ASTC_2D_4X4: CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data, @@ -174,6 +177,7 @@ std::vector DecodeTexture(const std::vector& texture_data, TextureFormat case TextureFormat::G8R8: case TextureFormat::BF10GF11RF11: case TextureFormat::R32_G32_B32_A32: + case TextureFormat::R32_G32: // TODO(Subv): For the time being just forward the same data without any decoding. rgba_data = texture_data; break; -- cgit v1.2.3