From ace20ba4a4774ae3c42f2ef5566c7113f3b980b3 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Sat, 19 Jun 2021 10:56:13 -0400 Subject: astc_decoder.comp: Remove unnecessary LUT SSBOs We can move them to instead be compile time constants within the shader. --- src/video_core/textures/astc.h | 9 +-------- 1 file changed, 1 insertion(+), 8 deletions(-) (limited to 'src/video_core/textures/astc.h') diff --git a/src/video_core/textures/astc.h b/src/video_core/textures/astc.h index 441e8eb04..0229ae122 100644 --- a/src/video_core/textures/astc.h +++ b/src/video_core/textures/astc.h @@ -77,7 +77,7 @@ constexpr std::array MakeEncodedValues() { return encodings; } -constexpr std::array EncodingsValues = MakeEncodedValues(); +constexpr std::array ASTC_ENCODINGS_VALUES = MakeEncodedValues(); // Replicates low num_bits such that [(to_bit - 1):(to_bit - 1 - from_bit)] // is the same as [(num_bits - 1):0] and repeats all the way down. @@ -120,13 +120,6 @@ constexpr auto REPLICATE_6_BIT_TO_8_TABLE = MakeReplicateTable(); constexpr auto REPLICATE_7_BIT_TO_8_TABLE = MakeReplicateTable(); constexpr auto REPLICATE_8_BIT_TO_8_TABLE = MakeReplicateTable(); -struct AstcBufferData { - decltype(EncodingsValues) encoding_values = EncodingsValues; - decltype(REPLICATE_6_BIT_TO_8_TABLE) replicate_6_to_8 = REPLICATE_6_BIT_TO_8_TABLE; - decltype(REPLICATE_7_BIT_TO_8_TABLE) replicate_7_to_8 = REPLICATE_7_BIT_TO_8_TABLE; - decltype(REPLICATE_8_BIT_TO_8_TABLE) replicate_8_to_8 = REPLICATE_8_BIT_TO_8_TABLE; -} constexpr ASTC_BUFFER_DATA; - void Decompress(std::span data, uint32_t width, uint32_t height, uint32_t depth, uint32_t block_width, uint32_t block_height, std::span output); -- cgit v1.2.3