From c6f9e651b21aca5ec5afef1f217b39a3b85518b9 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Tue, 30 Apr 2019 19:36:18 -0300 Subject: gl_shader_decompiler: Implement GLSL physical attributes --- src/video_core/shader/shader_ir.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/video_core/shader/shader_ir.h') diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h index 3a1164d4f..a4bb0c41c 100644 --- a/src/video_core/shader/shader_ir.h +++ b/src/video_core/shader/shader_ir.h @@ -885,7 +885,7 @@ private: std::set used_samplers; std::array used_clip_distances{}; std::map used_global_memory; - bool use_physical_attributes = true; // Shader uses AL2P + bool use_physical_attributes{}; // Shader uses AL2P or physical attribute read/writes Tegra::Shader::Header header; }; -- cgit v1.2.3