From 7c530e06661d760eb6366724d109468423363072 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Tue, 7 Jan 2020 17:45:12 -0400 Subject: Shader_IR: Propagate bindless index into the GL compiler. --- src/video_core/shader/shader_ir.h | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'src/video_core/shader/shader_ir.h') diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h index 2fe14e815..0421dac0c 100644 --- a/src/video_core/shader/shader_ir.h +++ b/src/video_core/shader/shader_ir.h @@ -328,7 +328,7 @@ private: std::optional sampler_info = std::nullopt); /// Accesses a texture sampler for a bindless texture. - const Sampler* GetBindlessSampler(Tegra::Shader::Register reg, + const Sampler* GetBindlessSampler(Tegra::Shader::Register reg, Node& index_var, std::optional sampler_info = std::nullopt); /// Accesses an image. @@ -394,8 +394,7 @@ private: std::tuple TrackCbuf(Node tracked, const NodeBlock& code, s64 cursor) const; - std::tuple TrackSampler(Node tracked, const NodeBlock& code, - s64 cursor) const; + std::tuple TrackSampler(Node tracked, const NodeBlock& code, s64 cursor); std::optional TrackImmediate(Node tracked, const NodeBlock& code, s64 cursor) const; -- cgit v1.2.3