From 6adc824d9d15b476320739788564023f995b9da0 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Tue, 21 Jul 2020 00:29:23 -0400 Subject: video_core: Allow copy elision to take place where applicable Removes const from some variables that are returned from functions, as this allows the move assignment/constructors to execute for them. --- src/video_core/shader/decode/arithmetic_integer.cpp | 6 +++--- src/video_core/shader/decode/video.cpp | 19 +++++++++---------- src/video_core/shader/decode/xmad.cpp | 15 ++++++++------- 3 files changed, 20 insertions(+), 20 deletions(-) (limited to 'src/video_core/shader/decode') diff --git a/src/video_core/shader/decode/arithmetic_integer.cpp b/src/video_core/shader/decode/arithmetic_integer.cpp index a041519b7..73155966f 100644 --- a/src/video_core/shader/decode/arithmetic_integer.cpp +++ b/src/video_core/shader/decode/arithmetic_integer.cpp @@ -98,12 +98,12 @@ u32 ShaderIR::DecodeArithmeticInteger(NodeBlock& bb, u32 pc) { op_b = GetOperandAbsNegInteger(op_b, false, instr.iadd3.neg_b, true); op_c = GetOperandAbsNegInteger(op_c, false, instr.iadd3.neg_c, true); - const Node value = [&]() { - const Node add_ab = Operation(OperationCode::IAdd, NO_PRECISE, op_a, op_b); + const Node value = [&] { + Node add_ab = Operation(OperationCode::IAdd, NO_PRECISE, op_a, op_b); if (opcode->get().GetId() != OpCode::Id::IADD3_R) { return Operation(OperationCode::IAdd, NO_PRECISE, add_ab, op_c); } - const Node shifted = [&]() { + const Node shifted = [&] { switch (instr.iadd3.mode) { case Tegra::Shader::IAdd3Mode::RightShift: // TODO(tech4me): According to diff --git a/src/video_core/shader/decode/video.cpp b/src/video_core/shader/decode/video.cpp index 64ba60ea2..1c0957277 100644 --- a/src/video_core/shader/decode/video.cpp +++ b/src/video_core/shader/decode/video.cpp @@ -91,29 +91,28 @@ u32 ShaderIR::DecodeVideo(NodeBlock& bb, u32 pc) { return pc; } -Node ShaderIR::GetVideoOperand(Node op, bool is_chunk, bool is_signed, - Tegra::Shader::VideoType type, u64 byte_height) { +Node ShaderIR::GetVideoOperand(Node op, bool is_chunk, bool is_signed, VideoType type, + u64 byte_height) { if (!is_chunk) { return BitfieldExtract(op, static_cast(byte_height * 8), 8); } - const Node zero = Immediate(0); switch (type) { - case Tegra::Shader::VideoType::Size16_Low: + case VideoType::Size16_Low: return BitfieldExtract(op, 0, 16); - case Tegra::Shader::VideoType::Size16_High: + case VideoType::Size16_High: return BitfieldExtract(op, 16, 16); - case Tegra::Shader::VideoType::Size32: + case VideoType::Size32: // TODO(Rodrigo): From my hardware tests it becomes a bit "mad" when this type is used // (1 * 1 + 0 == 0x5b800000). Until a better explanation is found: abort. UNIMPLEMENTED(); - return zero; - case Tegra::Shader::VideoType::Invalid: + return Immediate(0); + case VideoType::Invalid: UNREACHABLE_MSG("Invalid instruction encoding"); - return zero; + return Immediate(0); default: UNREACHABLE(); - return zero; + return Immediate(0); } } diff --git a/src/video_core/shader/decode/xmad.cpp b/src/video_core/shader/decode/xmad.cpp index c83dc6615..233b8fa42 100644 --- a/src/video_core/shader/decode/xmad.cpp +++ b/src/video_core/shader/decode/xmad.cpp @@ -81,20 +81,21 @@ u32 ShaderIR::DecodeXmad(NodeBlock& bb, u32 pc) { SetTemporary(bb, 0, product); product = GetTemporary(0); - const Node original_c = op_c; + Node original_c = op_c; const Tegra::Shader::XmadMode set_mode = mode; // Workaround to clang compile error - op_c = [&]() { + op_c = [&] { switch (set_mode) { case Tegra::Shader::XmadMode::None: return original_c; case Tegra::Shader::XmadMode::CLo: - return BitfieldExtract(original_c, 0, 16); + return BitfieldExtract(std::move(original_c), 0, 16); case Tegra::Shader::XmadMode::CHi: - return BitfieldExtract(original_c, 16, 16); + return BitfieldExtract(std::move(original_c), 16, 16); case Tegra::Shader::XmadMode::CBcc: { - const Node shifted_b = SignedOperation(OperationCode::ILogicalShiftLeft, is_signed_b, - original_b, Immediate(16)); - return SignedOperation(OperationCode::IAdd, is_signed_c, original_c, shifted_b); + Node shifted_b = SignedOperation(OperationCode::ILogicalShiftLeft, is_signed_b, + original_b, Immediate(16)); + return SignedOperation(OperationCode::IAdd, is_signed_c, std::move(original_c), + std::move(shifted_b)); } case Tegra::Shader::XmadMode::CSfu: { const Node comp_a = -- cgit v1.2.3