From 2d6c064e66bac4cb871aa26a12066441a8852008 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Thu, 27 Dec 2018 16:50:36 -0300 Subject: shader_decode: Improve zero flag implementation --- src/video_core/shader/decode/video.cpp | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) (limited to 'src/video_core/shader/decode/video.cpp') diff --git a/src/video_core/shader/decode/video.cpp b/src/video_core/shader/decode/video.cpp index b491fbadb..609b3a257 100644 --- a/src/video_core/shader/decode/video.cpp +++ b/src/video_core/shader/decode/video.cpp @@ -38,9 +38,6 @@ u32 ShaderIR::DecodeVideo(BasicBlock& bb, u32 pc) { switch (opcode->get().GetId()) { case OpCode::Id::VMAD: { - UNIMPLEMENTED_IF_MSG(instr.generates_cc, - "Condition codes generation in VMAD is not implemented"); - const bool result_signed = instr.video.signed_a == 1 || instr.video.signed_b == 1; const Node op_c = GetRegister(instr.gpr39); @@ -53,8 +50,8 @@ u32 ShaderIR::DecodeVideo(BasicBlock& bb, u32 pc) { SignedOperation(OperationCode::IArithmeticShiftRight, result_signed, value, shift); } + SetInternalFlagsFromInteger(bb, value, instr.generates_cc); SetRegister(bb, instr.gpr0, value); - break; } case OpCode::Id::VSETP: { -- cgit v1.2.3