From 42b75e8be8e468d90fa677e0c4026b32cf8c4636 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Wed, 30 Jan 2019 02:09:40 -0300 Subject: shader_ir: Rename BasicBlock to NodeBlock It's not always used as a basic block. Rename it for consistency. --- src/video_core/shader/decode/arithmetic_integer_immediate.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/video_core/shader/decode/arithmetic_integer_immediate.cpp') diff --git a/src/video_core/shader/decode/arithmetic_integer_immediate.cpp b/src/video_core/shader/decode/arithmetic_integer_immediate.cpp index 3cbaeeaf5..3ed5ccc5a 100644 --- a/src/video_core/shader/decode/arithmetic_integer_immediate.cpp +++ b/src/video_core/shader/decode/arithmetic_integer_immediate.cpp @@ -16,7 +16,7 @@ using Tegra::Shader::Pred; using Tegra::Shader::PredicateResultMode; using Tegra::Shader::Register; -u32 ShaderIR::DecodeArithmeticIntegerImmediate(BasicBlock& bb, u32 pc) { +u32 ShaderIR::DecodeArithmeticIntegerImmediate(NodeBlock& bb, u32 pc) { const Instruction instr = {program_code[pc]}; const auto opcode = OpCode::Decode(instr); @@ -54,9 +54,9 @@ u32 ShaderIR::DecodeArithmeticIntegerImmediate(BasicBlock& bb, u32 pc) { return pc; } -void ShaderIR::WriteLogicOperation(BasicBlock& bb, Register dest, LogicOperation logic_op, - Node op_a, Node op_b, PredicateResultMode predicate_mode, - Pred predicate, bool sets_cc) { +void ShaderIR::WriteLogicOperation(NodeBlock& bb, Register dest, LogicOperation logic_op, Node op_a, + Node op_b, PredicateResultMode predicate_mode, Pred predicate, + bool sets_cc) { const Node result = [&]() { switch (logic_op) { case LogicOperation::And: -- cgit v1.2.3