From 974d731926f2389cdce62155214610259845129f Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Sat, 26 Dec 2020 01:10:53 -0300 Subject: renderer_vulkan: Rename VKDevice to Device The "VK" prefix predates the "Vulkan" namespace. It was carried around the codebase for consistency. "VKDevice" currently is a bad alias with "VkDevice" (only an upcase character of difference) that can cause confusion. Rename all instances of it. --- src/video_core/shader/async_shaders.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/video_core/shader/async_shaders.cpp') diff --git a/src/video_core/shader/async_shaders.cpp b/src/video_core/shader/async_shaders.cpp index 09f93463b..9707136e9 100644 --- a/src/video_core/shader/async_shaders.cpp +++ b/src/video_core/shader/async_shaders.cpp @@ -134,7 +134,7 @@ void AsyncShaders::QueueOpenGLShader(const OpenGL::Device& device, } void AsyncShaders::QueueVulkanShader(Vulkan::VKPipelineCache* pp_cache, - const Vulkan::VKDevice& device, Vulkan::VKScheduler& scheduler, + const Vulkan::Device& device, Vulkan::VKScheduler& scheduler, Vulkan::VKDescriptorPool& descriptor_pool, Vulkan::VKUpdateDescriptorQueue& update_descriptor_queue, std::vector bindings, -- cgit v1.2.3