From fb166b5ff4b42279b2c63c69f5b5a35feafa259e Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Wed, 23 Jun 2021 01:39:21 -0300 Subject: shader: Emulate 64-bit integers when not supported Useful for mobile and Intel Xe devices. --- src/video_core/renderer_vulkan/vk_pipeline_cache.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/video_core/renderer_vulkan') diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index e83628c13..ec06b124f 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -315,7 +315,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, Tegra::Engines::Maxw }; host_info = Shader::HostTranslateInfo{ .support_float16 = device.IsFloat16Supported(), - .support_int64 = true, + .support_int64 = device.IsShaderInt64Supported(), }; } -- cgit v1.2.3