From ed4e3249917c5991fd515ff846ae4b52b99153fb Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Thu, 14 May 2020 21:26:37 -0300 Subject: shader_decompiler: Visit source nodes even when they assign to RZ Some operations like atomicMin were ignored because they returned were being stored to RZ. This operations have a side effect and it was being ignored. --- src/video_core/renderer_vulkan/vk_shader_decompiler.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/video_core/renderer_vulkan') diff --git a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp index 808a265e5..1749e068e 100644 --- a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp +++ b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp @@ -1361,7 +1361,9 @@ private: Expression target{}; if (const auto gpr = std::get_if(&*dest)) { if (gpr->GetIndex() == Register::ZeroIndex) { - // Writing to Register::ZeroIndex is a no op + // Writing to Register::ZeroIndex is a no op but we still have to visit its source + // because it might have side effects. + Visit(src); return {}; } target = {registers.at(gpr->GetIndex()), Type::Float}; -- cgit v1.2.3