From bb1ed66d9992883f9657bf2757bd40e70a707e8d Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Mon, 27 Apr 2020 20:50:14 -0300 Subject: maxwell_3d: Fix depth clamping register Using deko3d as reference: https://github.com/devkitPro/deko3d/blob/4e47ba0013552e592a86ab7a2510d1e7dadf236a/source/maxwell/gpu_3d_state.cpp#L42 We were using bits 3 and 4 to determine depth clamping, but these are the same both enabled and disabled: state->depthClampEnable ? 0x101A : 0x181D The same happens on Nvidia's OpenGL driver, where they do something like this (default capabilities, GL 4.5 compatibility): (state & DEPTH_CLAMP) != 0 ? 0x201a : 0x281c There's always a difference between the first bits in this register, but bit 11 is consistently disabled on both deko3d/NVN and OpenGL. This commit changes yuzu's behaviour to use bit 11 to determine depth clamping. - Fixes depth issues on Super Mario Odyssey's intro. --- src/video_core/renderer_vulkan/fixed_pipeline_state.cpp | 2 +- src/video_core/renderer_vulkan/fixed_pipeline_state.h | 2 +- src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) (limited to 'src/video_core/renderer_vulkan') diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp index a7f256ff9..648b1e71b 100644 --- a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp +++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp @@ -81,7 +81,7 @@ void FixedPipelineState::Rasterizer::Fill(const Maxwell& regs) noexcept { primitive_restart_enable.Assign(regs.primitive_restart.enabled != 0 ? 1 : 0); cull_enable.Assign(regs.cull_test_enabled != 0 ? 1 : 0); depth_bias_enable.Assign(enabled_lut[POLYGON_OFFSET_ENABLE_LUT[topology_index]] != 0 ? 1 : 0); - depth_clamp_enable.Assign(clip.depth_clamp_near == 1 || clip.depth_clamp_far == 1 ? 1 : 0); + depth_clamp_disabled.Assign(regs.view_volume_clip_control.depth_clamp_disabled.Value()); ndc_minus_one_to_one.Assign(regs.depth_mode == Maxwell::DepthMode::MinusOneToOne ? 1 : 0); cull_face.Assign(PackCullFace(regs.cull_face)); front_face.Assign(packed_front_face); diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.h b/src/video_core/renderer_vulkan/fixed_pipeline_state.h index 77188b862..8652067a7 100644 --- a/src/video_core/renderer_vulkan/fixed_pipeline_state.h +++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.h @@ -153,7 +153,7 @@ struct FixedPipelineState { BitField<4, 1, u32> primitive_restart_enable; BitField<5, 1, u32> cull_enable; BitField<6, 1, u32> depth_bias_enable; - BitField<7, 1, u32> depth_clamp_enable; + BitField<7, 1, u32> depth_clamp_disabled; BitField<8, 1, u32> ndc_minus_one_to_one; BitField<9, 2, u32> cull_face; BitField<11, 1, u32> front_face; diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp index 45bd1fc6c..852a17a70 100644 --- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp +++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp @@ -249,7 +249,7 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa rasterization_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO; rasterization_ci.pNext = nullptr; rasterization_ci.flags = 0; - rasterization_ci.depthClampEnable = rs.depth_clamp_enable; + rasterization_ci.depthClampEnable = rs.depth_clamp_disabled == 0 ? VK_TRUE : VK_FALSE; rasterization_ci.rasterizerDiscardEnable = VK_FALSE; rasterization_ci.polygonMode = VK_POLYGON_MODE_FILL; rasterization_ci.cullMode = -- cgit v1.2.3