From 64613db6052dfe0c056ce3d6ead21ae9a32f03ae Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Tue, 9 Apr 2019 18:41:41 -0300 Subject: shader_ir/decode: Implement half float saturation --- src/video_core/renderer_vulkan/vk_shader_decompiler.cpp | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/video_core/renderer_vulkan') diff --git a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp index e0a6f5e87..6ecb0bcb0 100644 --- a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp +++ b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp @@ -744,6 +744,11 @@ private: return {}; } + Id HClamp(Operation operation) { + UNIMPLEMENTED(); + return {}; + } + Id HMergeF32(Operation operation) { UNIMPLEMENTED(); return {}; @@ -1216,6 +1221,7 @@ private: &SPIRVDecompiler::Ternary<&Module::OpFma, Type::HalfFloat>, &SPIRVDecompiler::Unary<&Module::OpFAbs, Type::HalfFloat>, &SPIRVDecompiler::HNegate, + &SPIRVDecompiler::HClamp, &SPIRVDecompiler::HMergeF32, &SPIRVDecompiler::HMergeH0, &SPIRVDecompiler::HMergeH1, -- cgit v1.2.3