From 4dd85f86a89338ff84d05a3981c14f6de1be4606 Mon Sep 17 00:00:00 2001 From: Feng Chen Date: Fri, 19 Nov 2021 15:32:53 +0800 Subject: Implement convert legacy to generic --- src/video_core/renderer_vulkan/vk_pipeline_cache.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/video_core/renderer_vulkan') diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index eb8b4e08b..5efa4feb4 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -50,6 +50,7 @@ namespace { using Shader::Backend::SPIRV::EmitSPIRV; using Shader::Maxwell::MergeDualVertexPrograms; using Shader::Maxwell::TranslateProgram; +using Shader::Maxwell::ConvertLegacyToGeneric; using VideoCommon::ComputeEnvironment; using VideoCommon::FileEnvironment; using VideoCommon::GenericEnvironment; @@ -543,6 +544,7 @@ std::unique_ptr PipelineCache::CreateGraphicsPipeline( infos[stage_index] = &program.info; const auto runtime_info{MakeRuntimeInfo(programs, key, program, previous_stage)}; + ConvertLegacyToGeneric(program, runtime_info); const std::vector code{EmitSPIRV(profile, runtime_info, program, binding)}; device.SaveShader(code); modules[stage_index] = BuildShader(device, code); -- cgit v1.2.3