From 44000971e271e350638611b0265a3fed7bcced2a Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Wed, 18 Sep 2019 01:50:40 -0300 Subject: gl_shader_decompiler: Use uint for images and fix SUATOM In the process remove implementation of SUATOM.MIN and SUATOM.MAX as these require a distinction between U32 and S32. These have to be implemented with imageCompSwap loop. --- src/video_core/renderer_vulkan/vk_shader_decompiler.cpp | 12 ------------ 1 file changed, 12 deletions(-) (limited to 'src/video_core/renderer_vulkan') diff --git a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp index 9d31bff43..77fc58f25 100644 --- a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp +++ b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp @@ -955,16 +955,6 @@ private: return {}; } - Id AtomicImageMin(Operation operation) { - UNIMPLEMENTED(); - return {}; - } - - Id AtomicImageMax(Operation operation) { - UNIMPLEMENTED(); - return {}; - } - Id AtomicImageAnd(Operation operation) { UNIMPLEMENTED(); return {}; @@ -1449,8 +1439,6 @@ private: &SPIRVDecompiler::ImageLoad, &SPIRVDecompiler::ImageStore, &SPIRVDecompiler::AtomicImageAdd, - &SPIRVDecompiler::AtomicImageMin, - &SPIRVDecompiler::AtomicImageMax, &SPIRVDecompiler::AtomicImageAnd, &SPIRVDecompiler::AtomicImageOr, &SPIRVDecompiler::AtomicImageXor, -- cgit v1.2.3