From d2388dd0d0d36a230b58efbdd17f8366c79555b5 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Sun, 25 Jul 2021 22:34:12 -0300 Subject: vulkan: Implement rescaling shader patching --- src/video_core/renderer_vulkan/vk_scheduler.cpp | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'src/video_core/renderer_vulkan/vk_scheduler.cpp') diff --git a/src/video_core/renderer_vulkan/vk_scheduler.cpp b/src/video_core/renderer_vulkan/vk_scheduler.cpp index 0c11c814f..3bfdf41ba 100644 --- a/src/video_core/renderer_vulkan/vk_scheduler.cpp +++ b/src/video_core/renderer_vulkan/vk_scheduler.cpp @@ -128,6 +128,15 @@ bool VKScheduler::UpdateGraphicsPipeline(GraphicsPipeline* pipeline) { return true; } +bool VKScheduler::UpdateRescaling(bool is_rescaling) { + if (state.rescaling_defined && is_rescaling == state.is_rescaling) { + return false; + } + state.rescaling_defined = true; + state.is_rescaling = is_rescaling; + return true; +} + void VKScheduler::WorkerThread(std::stop_token stop_token) { Common::SetCurrentThreadName("yuzu:VulkanWorker"); do { @@ -227,6 +236,7 @@ void VKScheduler::AllocateNewContext() { void VKScheduler::InvalidateState() { state.graphics_pipeline = nullptr; + state.rescaling_defined = false; state_tracker.InvalidateCommandBufferState(); } -- cgit v1.2.3