From 678f95e4f824740899c31a94c6aa6adaa634e699 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Fri, 22 May 2020 21:01:36 -0300 Subject: vk_pipeline_cache: Use generic shader cache Trivial port the generic shader cache to Vulkan. --- src/video_core/renderer_vulkan/vk_rasterizer.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/video_core/renderer_vulkan/vk_rasterizer.h') diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h index 0ed0e48c6..ef77c3622 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.h +++ b/src/video_core/renderer_vulkan/vk_rasterizer.h @@ -168,7 +168,7 @@ private: bool is_indexed, bool is_instanced); /// Setup descriptors in the graphics pipeline. - void SetupShaderDescriptors(const std::array& shaders); + void SetupShaderDescriptors(const std::array& shaders); void SetupImageTransitions(Texceptions texceptions, const std::array& color_attachments, -- cgit v1.2.3