From ba34cf0a691bc73ae6b2d8db6019b1f10d22dde5 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Sun, 6 Mar 2022 19:54:40 +0100 Subject: Shader Decompiler: Check for shift when deriving composite samplers. --- src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp') diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp index 1e993185f..f47786f48 100644 --- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp +++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp @@ -314,8 +314,9 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) { const u32 second_offset{desc.secondary_cbuf_offset + index_offset}; const GPUVAddr separate_addr{cbufs[desc.secondary_cbuf_index].address + second_offset}; - const u32 lhs_raw{gpu_memory->Read(addr)}; - const u32 rhs_raw{gpu_memory->Read(separate_addr)}; + const u32 lhs_raw{gpu_memory->Read(addr) << desc.shift_left}; + const u32 rhs_raw{gpu_memory->Read(separate_addr) + << desc.secondary_shift_left}; const u32 raw{lhs_raw | rhs_raw}; return TexturePair(raw, via_header_index); } -- cgit v1.2.3