From 395bed3a0af90a53be44e81eadd06f4931c8e933 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Wed, 23 Jun 2021 02:41:00 -0300 Subject: shader: Unify shader stage types --- src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp') diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp index 2b59a9d88..9eb353a88 100644 --- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp +++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp @@ -737,7 +737,7 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) { .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, .pNext = nullptr, .flags = 0, - .stage = MaxwellToVK::ShaderStage(static_cast(stage)), + .stage = MaxwellToVK::ShaderStage(Shader::StageFromIndex(stage)), .module = *spv_modules[stage], .pName = "main", .pSpecializationInfo = nullptr, -- cgit v1.2.3