From 5da70f719703084482933e103e561cc98163f370 Mon Sep 17 00:00:00 2001 From: Kelebek1 Date: Tue, 23 May 2023 14:45:54 +0100 Subject: Remove memory allocations in some hot paths --- src/video_core/renderer_vulkan/vk_buffer_cache.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/video_core/renderer_vulkan/vk_buffer_cache.cpp') diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp index e30fcb1ed..f47301ad5 100644 --- a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp @@ -361,7 +361,7 @@ void BufferCacheRuntime::CopyBuffer(VkBuffer dst_buffer, VkBuffer src_buffer, .dstAccessMask = VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT, }; // Measuring a popular game, this number never exceeds the specified size once data is warmed up - boost::container::small_vector vk_copies(copies.size()); + boost::container::small_vector vk_copies(copies.size()); std::ranges::transform(copies, vk_copies.begin(), MakeBufferCopy); scheduler.RequestOutsideRenderPassOperationContext(); scheduler.Record([src_buffer, dst_buffer, vk_copies, barrier](vk::CommandBuffer cmdbuf) { -- cgit v1.2.3