From fddf372c689d466372ac94b6920beb883c7740e4 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Wed, 21 Jul 2021 21:23:00 -0400 Subject: gl_texture_cache: Implement ScaleDown --- .../renderer_opengl/gl_texture_cache.cpp | 60 +++++++++++++--------- src/video_core/renderer_opengl/gl_texture_cache.h | 2 +- 2 files changed, 36 insertions(+), 26 deletions(-) (limited to 'src/video_core/renderer_opengl') diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp index 53b5c0947..34f74e37d 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.cpp +++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp @@ -869,17 +869,17 @@ void Image::CopyImageToBuffer(const VideoCommon::BufferImageCopy& copy, size_t b } } -void Image::Scale(u32 up, u32 down) { +bool Image::Scale(bool scale_src, bool scale_dst) { if (!runtime->is_rescaling_on) { - return; + return false; } if (gl_format == 0 && gl_type == 0) { // compressed textures - return; + return false; } if (info.type == ImageType::Linear) { UNIMPLEMENTED(); - return; + return false; } GLint prev_read_fbo; glGetIntegerv(GL_READ_FRAMEBUFFER_BINDING, &prev_read_fbo); @@ -910,43 +910,58 @@ void Image::Scale(u32 up, u32 down) { } }(); const GLenum filter = (mask & GL_COLOR_BUFFER_BIT) != 0 ? GL_LINEAR : GL_NEAREST; - const auto scale_up = [&](u32 value) { return std::max((value * up) >> down, 1U); }; const bool is_2d = info.type == ImageType::e2D; + const auto& resolution = runtime->resolution; + const u32 up = resolution.up_scale; + const u32 down = resolution.down_shift; + + const auto scale_up = [&](u32 value) { return std::max((value * up) >> down, 1U); }; const u32 scaled_width = scale_up(info.size.width); const u32 scaled_height = is_2d ? scale_up(info.size.height) : info.size.height; const u32 original_width = info.size.width; const u32 original_height = info.size.height; - auto scaled_info = info; - scaled_info.size.width = scaled_width; - scaled_info.size.height = scaled_height; - auto scaled_texture = MakeImage(scaled_info, gl_internal_format); + const u32 src_width = scale_src ? scaled_width : original_width; + const u32 src_height = scale_src ? scaled_height : original_height; + const u32 dst_width = scale_dst ? scaled_width : original_width; + const u32 dst_height = scale_dst ? scaled_height : original_height; + + auto dst_info = info; + dst_info.size.width = dst_width; + dst_info.size.height = dst_height; + auto dst_texture = MakeImage(dst_info, gl_internal_format); + const auto& blit_fbo = runtime->rescale_fbo; for (s32 level = 0; level < info.resources.levels; ++level) { - const u32 level_width = scaled_width >> level; - const u32 level_height = scaled_height >> level; + const u32 src_level_width = std::max(1u, src_width >> level); + const u32 src_level_height = std::max(1u, src_height >> level); + const u32 dst_level_width = std::max(1u, dst_width >> level); + const u32 dst_level_height = std::max(1u, dst_height >> level); + glBindFramebuffer(GL_READ_FRAMEBUFFER, blit_fbo.handle); glNamedFramebufferTexture(blit_fbo.handle, attachment, texture.handle, level); - glBlitNamedFramebuffer(blit_fbo.handle, blit_fbo.handle, 0, 0, original_width, - original_height, 0, 0, level_width, level_height, mask, filter); + glBlitNamedFramebuffer(blit_fbo.handle, blit_fbo.handle, 0, 0, src_level_width, + src_level_height, 0, 0, dst_level_width, dst_level_height, mask, + filter); switch (info.type) { case ImageType::e1D: - glCopyTextureSubImage2D(scaled_texture.handle, level, 0, 0, 0, 0, level_width, - level_height); + glCopyTextureSubImage2D(dst_texture.handle, level, 0, 0, 0, 0, dst_level_width, + dst_level_height); break; case ImageType::e2D: - glCopyTextureSubImage3D(scaled_texture.handle, level, 0, 0, 0, 0, 0, level_width, - level_height); + glCopyTextureSubImage3D(dst_texture.handle, level, 0, 0, 0, 0, 0, dst_level_width, + dst_level_height); break; case ImageType::e3D: default: UNREACHABLE(); } } - texture = std::move(scaled_texture); + texture = std::move(dst_texture); // Restore previous framebuffers glBindFramebuffer(GL_READ_FRAMEBUFFER, prev_read_fbo); + return true; } bool Image::ScaleUp() { @@ -954,9 +969,7 @@ bool Image::ScaleUp() { return false; } flags |= ImageFlagBits::Rescaled; - const auto& resolution = runtime->resolution; - Scale(resolution.up_scale, resolution.down_shift); - return true; + return Scale(false, true); } bool Image::ScaleDown() { @@ -964,10 +977,7 @@ bool Image::ScaleDown() { return false; } flags &= ~ImageFlagBits::Rescaled; - UNIMPLEMENTED(); - // const auto& resolution = runtime->resolution; - // Scale(); - return true; + return Scale(true, false); } ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewInfo& info, diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h index 03de50ad5..f2e48b4c7 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.h +++ b/src/video_core/renderer_opengl/gl_texture_cache.h @@ -203,7 +203,7 @@ private: void CopyImageToBuffer(const VideoCommon::BufferImageCopy& copy, size_t buffer_offset); - void Scale(u32 up, u32 down); + bool Scale(bool scale_src, bool scale_dst); OGLTexture texture; OGLTextureView store_view; -- cgit v1.2.3