From fba6bd92d456b4d472ed37e663006fafeef154a9 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Sat, 26 Jun 2021 17:46:01 -0300 Subject: vk_rasterizer: Workaround bug in VK_EXT_vertex_input_dynamic_state Workaround potential bug on Nvidia's driver where only updating high attributes leaves low attributes out dated. --- src/video_core/renderer_opengl/gl_rasterizer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/video_core/renderer_opengl') diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 0f0d780b5..41d2b73f4 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -97,7 +97,7 @@ void RasterizerOpenGL::SyncVertexFormats() { const auto gl_index = static_cast(index); // Disable constant attributes. - if (attrib.IsConstant()) { + if (attrib.constant) { glDisableVertexAttribArray(gl_index); continue; } -- cgit v1.2.3