From eb5861e0a22851cd2b2ca38136bfc7870790836e Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Mon, 2 Mar 2020 01:54:00 -0300 Subject: engines/maxwell_3d: Add TFB registers and store them in shader registry --- src/video_core/renderer_opengl/gl_shader_disk_cache.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/video_core/renderer_opengl') diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp index 3b0db5393..9e95a122b 100644 --- a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp @@ -48,7 +48,7 @@ struct BindlessSamplerKey { Tegra::Engines::SamplerDescriptor sampler; }; -constexpr u32 NativeVersion = 19; +constexpr u32 NativeVersion = 20; ShaderCacheVersionHash GetShaderCacheVersionHash() { ShaderCacheVersionHash hash{}; -- cgit v1.2.3