From 638956aa81de255bf4bbd4e69a717eabf4ceadb9 Mon Sep 17 00:00:00 2001 From: James Rowe Date: Mon, 2 Jul 2018 10:13:26 -0600 Subject: Rename logging macro back to LOG_* --- src/video_core/renderer_opengl/gl_rasterizer.cpp | 8 ++--- .../renderer_opengl/gl_rasterizer_cache.cpp | 6 ++-- .../renderer_opengl/gl_rasterizer_cache.h | 14 ++++---- .../renderer_opengl/gl_shader_decompiler.cpp | 40 +++++++++++----------- src/video_core/renderer_opengl/gl_shader_util.cpp | 6 ++-- src/video_core/renderer_opengl/gl_shader_util.h | 8 ++--- src/video_core/renderer_opengl/maxwell_to_gl.h | 26 +++++++------- src/video_core/renderer_opengl/renderer_opengl.cpp | 14 ++++---- 8 files changed, 61 insertions(+), 61 deletions(-) (limited to 'src/video_core/renderer_opengl') diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index ca3814cfc..99282dac3 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -112,7 +112,7 @@ RasterizerOpenGL::RasterizerOpenGL() { glEnable(GL_BLEND); - NGLOG_CRITICAL(Render_OpenGL, "Sync fixed function OpenGL state here!"); + LOG_CRITICAL(Render_OpenGL, "Sync fixed function OpenGL state here!"); } RasterizerOpenGL::~RasterizerOpenGL() { @@ -165,7 +165,7 @@ std::pair RasterizerOpenGL::SetupVertexArrays(u8* array_ptr, // assume every shader uses them all. for (unsigned index = 0; index < 16; ++index) { auto& attrib = regs.vertex_attrib_format[index]; - NGLOG_DEBUG(HW_GPU, "vertex attrib {}, count={}, size={}, type={}, offset={}, normalize={}", + LOG_DEBUG(HW_GPU, "vertex attrib {}, count={}, size={}, type={}, offset={}, normalize={}", index, attrib.ComponentCount(), attrib.SizeString(), attrib.TypeString(), attrib.offset.Value(), attrib.IsNormalized()); @@ -251,7 +251,7 @@ void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) { break; } default: - NGLOG_CRITICAL(HW_GPU, "Unimplemented shader index={}, enable={}, offset=0x{:08X}", + LOG_CRITICAL(HW_GPU, "Unimplemented shader index={}, enable={}, offset=0x{:08X}", index, shader_config.enable.Value(), shader_config.offset); UNREACHABLE(); } @@ -587,7 +587,7 @@ u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, GLuint progr size = buffer.size * sizeof(float); if (size > MaxConstbufferSize) { - NGLOG_ERROR(HW_GPU, "indirect constbuffer size {} exceeds maximum {}", size, + LOG_ERROR(HW_GPU, "indirect constbuffer size {} exceeds maximum {}", size, MaxConstbufferSize); size = MaxConstbufferSize; } diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index 851ebc263..f9b4a4b87 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -117,7 +117,7 @@ static std::pair GetASTCBlockSize(PixelFormat format) { case PixelFormat::ASTC_2D_4X4: return {4, 4}; default: - NGLOG_CRITICAL(HW_GPU, "Unhandled format: {}", static_cast(format)); + LOG_CRITICAL(HW_GPU, "Unhandled format: {}", static_cast(format)); UNREACHABLE(); } } @@ -159,7 +159,7 @@ void MortonCopy(u32 stride, u32 block_height, u32 height, u8* gl_buffer, Tegra:: } else { // TODO(bunnei): Assumes the default rendering GOB size of 16 (128 lines). We should // check the configuration for this and perform more generic un/swizzle - NGLOG_WARNING(Render_OpenGL, "need to use correct swizzle/GOB parameters!"); + LOG_WARNING(Render_OpenGL, "need to use correct swizzle/GOB parameters!"); VideoCore::MortonCopyPixels128( stride, height, bytes_per_pixel, gl_bytes_per_pixel, Memory::GetPointer(*gpu.memory_manager->GpuToCpuAddress(addr)), gl_buffer, @@ -396,7 +396,7 @@ SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces( const auto& regs = Core::System().GetInstance().GPU().Maxwell3D().regs; // TODO(bunnei): This is hard corded to use just the first render buffer - NGLOG_WARNING(Render_OpenGL, "hard-coded for render target 0!"); + LOG_WARNING(Render_OpenGL, "hard-coded for render target 0!"); // get color and depth surfaces const SurfaceParams color_params{SurfaceParams::CreateForFramebuffer(regs.rt[0])}; diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h index eea432b0b..459abbdc2 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h @@ -131,7 +131,7 @@ struct SurfaceParams { case Tegra::DepthFormat::Z24_S8_UNORM: return PixelFormat::Z24S8; default: - NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast(format)); + LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast(format)); UNREACHABLE(); } } @@ -150,7 +150,7 @@ struct SurfaceParams { case Tegra::RenderTargetFormat::RGBA32_UINT: return PixelFormat::RGBA32UI; default: - NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast(format)); + LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast(format)); UNREACHABLE(); } } @@ -185,7 +185,7 @@ struct SurfaceParams { case Tegra::Texture::TextureFormat::ASTC_2D_4X4: return PixelFormat::ASTC_2D_4X4; default: - NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast(format)); + LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast(format)); UNREACHABLE(); } } @@ -239,7 +239,7 @@ struct SurfaceParams { case Tegra::Texture::ComponentType::UNORM: return ComponentType::UNorm; default: - NGLOG_CRITICAL(HW_GPU, "Unimplemented component type={}", static_cast(type)); + LOG_CRITICAL(HW_GPU, "Unimplemented component type={}", static_cast(type)); UNREACHABLE(); } } @@ -257,7 +257,7 @@ struct SurfaceParams { case Tegra::RenderTargetFormat::RGBA32_UINT: return ComponentType::UInt; default: - NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast(format)); + LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast(format)); UNREACHABLE(); } } @@ -267,7 +267,7 @@ struct SurfaceParams { case Tegra::FramebufferConfig::PixelFormat::ABGR8: return PixelFormat::ABGR8; default: - NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast(format)); + LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast(format)); UNREACHABLE(); } } @@ -277,7 +277,7 @@ struct SurfaceParams { case Tegra::DepthFormat::Z24_S8_UNORM: return ComponentType::UNorm; default: - NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast(format)); + LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast(format)); UNREACHABLE(); } } diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index bbccf0bfd..2e801cdf6 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -283,7 +283,7 @@ public: // Default - do nothing return value; default: - NGLOG_CRITICAL(HW_GPU, "Unimplemented conversion size {}", static_cast(size)); + LOG_CRITICAL(HW_GPU, "Unimplemented conversion size {}", static_cast(size)); UNREACHABLE(); } } @@ -581,7 +581,7 @@ private: return "input_attribute_" + std::to_string(index); } - NGLOG_CRITICAL(HW_GPU, "Unhandled input attribute: {}", index); + LOG_CRITICAL(HW_GPU, "Unhandled input attribute: {}", index); UNREACHABLE(); } } @@ -599,7 +599,7 @@ private: return "output_attribute_" + std::to_string(index); } - NGLOG_CRITICAL(HW_GPU, "Unhandled output attribute: {}", index); + LOG_CRITICAL(HW_GPU, "Unhandled output attribute: {}", index); UNREACHABLE(); } } @@ -797,7 +797,7 @@ private: break; } default: - NGLOG_CRITICAL(HW_GPU, "Unimplemented logic operation: {}", static_cast(logic_op)); + LOG_CRITICAL(HW_GPU, "Unimplemented logic operation: {}", static_cast(logic_op)); UNREACHABLE(); } } @@ -819,7 +819,7 @@ private: // Decoding failure if (!opcode) { - NGLOG_CRITICAL(HW_GPU, "Unhandled instruction: {0:x}", instr.value); + LOG_CRITICAL(HW_GPU, "Unhandled instruction: {0:x}", instr.value); UNREACHABLE(); return offset + 1; } @@ -918,7 +918,7 @@ private: instr.alu.saturate_d); break; default: - NGLOG_CRITICAL(HW_GPU, "Unhandled MUFU sub op: {0:x}", + LOG_CRITICAL(HW_GPU, "Unhandled MUFU sub op: {0:x}", static_cast(instr.sub_op.Value())); UNREACHABLE(); } @@ -942,11 +942,11 @@ private: // Currently RRO is only implemented as a register move. // Usage of `abs_b` and `negate_b` here should also be correct. regs.SetRegisterToFloat(instr.gpr0, 0, op_b, 1, 1); - NGLOG_WARNING(HW_GPU, "RRO instruction is incomplete"); + LOG_WARNING(HW_GPU, "RRO instruction is incomplete"); break; } default: { - NGLOG_CRITICAL(HW_GPU, "Unhandled arithmetic instruction: {}", opcode->GetName()); + LOG_CRITICAL(HW_GPU, "Unhandled arithmetic instruction: {}", opcode->GetName()); UNREACHABLE(); } } @@ -985,7 +985,7 @@ private: break; } default: { - NGLOG_CRITICAL(HW_GPU, "Unhandled BFE instruction: {}", opcode->GetName()); + LOG_CRITICAL(HW_GPU, "Unhandled BFE instruction: {}", opcode->GetName()); UNREACHABLE(); } } @@ -1028,7 +1028,7 @@ private: regs.SetRegisterToInteger(instr.gpr0, true, 0, op_a + " << " + op_b, 1, 1); break; default: { - NGLOG_CRITICAL(HW_GPU, "Unhandled shift instruction: {}", opcode->GetName()); + LOG_CRITICAL(HW_GPU, "Unhandled shift instruction: {}", opcode->GetName()); UNREACHABLE(); } } @@ -1058,7 +1058,7 @@ private: break; } default: { - NGLOG_CRITICAL(HW_GPU, "Unhandled ArithmeticIntegerImmediate instruction: {}", + LOG_CRITICAL(HW_GPU, "Unhandled ArithmeticIntegerImmediate instruction: {}", opcode->GetName()); UNREACHABLE(); } @@ -1124,7 +1124,7 @@ private: break; } default: { - NGLOG_CRITICAL(HW_GPU, "Unhandled ArithmeticInteger instruction: {}", + LOG_CRITICAL(HW_GPU, "Unhandled ArithmeticInteger instruction: {}", opcode->GetName()); UNREACHABLE(); } @@ -1161,7 +1161,7 @@ private: break; } default: { - NGLOG_CRITICAL(HW_GPU, "Unhandled FFMA instruction: {}", opcode->GetName()); + LOG_CRITICAL(HW_GPU, "Unhandled FFMA instruction: {}", opcode->GetName()); UNREACHABLE(); } } @@ -1219,7 +1219,7 @@ private: op_a = "trunc(" + op_a + ')'; break; default: - NGLOG_CRITICAL(HW_GPU, "Unimplemented f2f rounding mode {}", + LOG_CRITICAL(HW_GPU, "Unimplemented f2f rounding mode {}", static_cast(instr.conversion.f2f.rounding.Value())); UNREACHABLE(); break; @@ -1253,7 +1253,7 @@ private: op_a = "trunc(" + op_a + ')'; break; default: - NGLOG_CRITICAL(HW_GPU, "Unimplemented f2i rounding mode {}", + LOG_CRITICAL(HW_GPU, "Unimplemented f2i rounding mode {}", static_cast(instr.conversion.f2i.rounding.Value())); UNREACHABLE(); break; @@ -1270,7 +1270,7 @@ private: break; } default: { - NGLOG_CRITICAL(HW_GPU, "Unhandled conversion instruction: {}", opcode->GetName()); + LOG_CRITICAL(HW_GPU, "Unhandled conversion instruction: {}", opcode->GetName()); UNREACHABLE(); } } @@ -1305,7 +1305,7 @@ private: break; default: - NGLOG_CRITICAL(HW_GPU, "Unhandled type: {}", + LOG_CRITICAL(HW_GPU, "Unhandled type: {}", static_cast(instr.ld_c.type.Value())); UNREACHABLE(); } @@ -1379,7 +1379,7 @@ private: break; } default: { - NGLOG_CRITICAL(HW_GPU, "Unhandled memory instruction: {}", opcode->GetName()); + LOG_CRITICAL(HW_GPU, "Unhandled memory instruction: {}", opcode->GetName()); UNREACHABLE(); } } @@ -1596,7 +1596,7 @@ private: break; } default: { - NGLOG_CRITICAL(HW_GPU, "Unhandled instruction: {}", opcode->GetName()); + LOG_CRITICAL(HW_GPU, "Unhandled instruction: {}", opcode->GetName()); UNREACHABLE(); } } @@ -1736,7 +1736,7 @@ boost::optional DecompileProgram(const ProgramCode& program_code, GLSLGenerator generator(subroutines, program_code, main_offset, stage); return ProgramResult{generator.GetShaderCode(), generator.GetEntries()}; } catch (const DecompileFail& exception) { - NGLOG_ERROR(HW_GPU, "Shader decompilation failed: {}", exception.what()); + LOG_ERROR(HW_GPU, "Shader decompilation failed: {}", exception.what()); } return boost::none; } diff --git a/src/video_core/renderer_opengl/gl_shader_util.cpp b/src/video_core/renderer_opengl/gl_shader_util.cpp index 8568fface..3c087d638 100644 --- a/src/video_core/renderer_opengl/gl_shader_util.cpp +++ b/src/video_core/renderer_opengl/gl_shader_util.cpp @@ -27,7 +27,7 @@ GLuint LoadShader(const char* source, GLenum type) { } GLuint shader_id = glCreateShader(type); glShaderSource(shader_id, 1, &source, nullptr); - NGLOG_DEBUG(Render_OpenGL, "Compiling {} shader...", debug_type); + LOG_DEBUG(Render_OpenGL, "Compiling {} shader...", debug_type); glCompileShader(shader_id); GLint result = GL_FALSE; @@ -39,9 +39,9 @@ GLuint LoadShader(const char* source, GLenum type) { std::string shader_error(info_log_length, ' '); glGetShaderInfoLog(shader_id, info_log_length, nullptr, &shader_error[0]); if (result == GL_TRUE) { - NGLOG_DEBUG(Render_OpenGL, "{}", shader_error); + LOG_DEBUG(Render_OpenGL, "{}", shader_error); } else { - NGLOG_ERROR(Render_OpenGL, "Error compiling {} shader:\n{}", debug_type, shader_error); + LOG_ERROR(Render_OpenGL, "Error compiling {} shader:\n{}", debug_type, shader_error); } } return shader_id; diff --git a/src/video_core/renderer_opengl/gl_shader_util.h b/src/video_core/renderer_opengl/gl_shader_util.h index 2036a06a9..0e4d782e2 100644 --- a/src/video_core/renderer_opengl/gl_shader_util.h +++ b/src/video_core/renderer_opengl/gl_shader_util.h @@ -29,7 +29,7 @@ void LogShaderSource(T... shaders) { std::string source(source_length, ' '); glGetShaderSource(shader, source_length, nullptr, &source[0]); - NGLOG_INFO(Render_OpenGL, "Shader source {}", source); + LOG_INFO(Render_OpenGL, "Shader source {}", source); } } @@ -49,7 +49,7 @@ GLuint LoadShader(const char* source, GLenum type); template GLuint LoadProgram(bool separable_program, T... shaders) { // Link the program - NGLOG_DEBUG(Render_OpenGL, "Linking program..."); + LOG_DEBUG(Render_OpenGL, "Linking program..."); GLuint program_id = glCreateProgram(); @@ -71,9 +71,9 @@ GLuint LoadProgram(bool separable_program, T... shaders) { std::string program_error(info_log_length, ' '); glGetProgramInfoLog(program_id, info_log_length, nullptr, &program_error[0]); if (result == GL_TRUE) { - NGLOG_DEBUG(Render_OpenGL, "{}", program_error); + LOG_DEBUG(Render_OpenGL, "{}", program_error); } else { - NGLOG_ERROR(Render_OpenGL, "Error linking shader:\n{}", program_error); + LOG_ERROR(Render_OpenGL, "Error linking shader:\n{}", program_error); } } diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h index 392041a1c..1913397e4 100644 --- a/src/video_core/renderer_opengl/maxwell_to_gl.h +++ b/src/video_core/renderer_opengl/maxwell_to_gl.h @@ -31,7 +31,7 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) { return GL_UNSIGNED_BYTE; } - NGLOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString()); + LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString()); UNREACHABLE(); return {}; } @@ -43,7 +43,7 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) { return GL_BYTE; } - NGLOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString()); + LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString()); UNREACHABLE(); return {}; } @@ -52,7 +52,7 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) { return GL_FLOAT; } - NGLOG_CRITICAL(Render_OpenGL, "Unimplemented vertex type={}", attrib.TypeString()); + LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex type={}", attrib.TypeString()); UNREACHABLE(); return {}; } @@ -66,7 +66,7 @@ inline GLenum IndexFormat(Maxwell::IndexFormat index_format) { case Maxwell::IndexFormat::UnsignedInt: return GL_UNSIGNED_INT; } - NGLOG_CRITICAL(Render_OpenGL, "Unimplemented index_format={}", static_cast(index_format)); + LOG_CRITICAL(Render_OpenGL, "Unimplemented index_format={}", static_cast(index_format)); UNREACHABLE(); return {}; } @@ -78,7 +78,7 @@ inline GLenum PrimitiveTopology(Maxwell::PrimitiveTopology topology) { case Maxwell::PrimitiveTopology::TriangleStrip: return GL_TRIANGLE_STRIP; } - NGLOG_CRITICAL(Render_OpenGL, "Unimplemented topology={}", static_cast(topology)); + LOG_CRITICAL(Render_OpenGL, "Unimplemented topology={}", static_cast(topology)); UNREACHABLE(); return {}; } @@ -90,7 +90,7 @@ inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode) { case Tegra::Texture::TextureFilter::Nearest: return GL_NEAREST; } - NGLOG_CRITICAL(Render_OpenGL, "Unimplemented texture filter mode={}", + LOG_CRITICAL(Render_OpenGL, "Unimplemented texture filter mode={}", static_cast(filter_mode)); UNREACHABLE(); return {}; @@ -110,7 +110,7 @@ inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) { // manually mix them. However the shader part of this is not yet implemented. return GL_CLAMP_TO_BORDER; } - NGLOG_CRITICAL(Render_OpenGL, "Unimplemented texture wrap mode={}", + LOG_CRITICAL(Render_OpenGL, "Unimplemented texture wrap mode={}", static_cast(wrap_mode)); UNREACHABLE(); return {}; @@ -129,7 +129,7 @@ inline GLenum BlendEquation(Maxwell::Blend::Equation equation) { case Maxwell::Blend::Equation::Max: return GL_MAX; } - NGLOG_CRITICAL(Render_OpenGL, "Unimplemented blend equation={}", static_cast(equation)); + LOG_CRITICAL(Render_OpenGL, "Unimplemented blend equation={}", static_cast(equation)); UNREACHABLE(); return {}; } @@ -175,7 +175,7 @@ inline GLenum BlendFunc(Maxwell::Blend::Factor factor) { case Maxwell::Blend::Factor::OneMinusConstantAlpha: return GL_ONE_MINUS_CONSTANT_ALPHA; } - NGLOG_CRITICAL(Render_OpenGL, "Unimplemented blend factor={}", static_cast(factor)); + LOG_CRITICAL(Render_OpenGL, "Unimplemented blend factor={}", static_cast(factor)); UNREACHABLE(); return {}; } @@ -196,7 +196,7 @@ inline GLenum SwizzleSource(Tegra::Texture::SwizzleSource source) { case Tegra::Texture::SwizzleSource::OneFloat: return GL_ONE; } - NGLOG_CRITICAL(Render_OpenGL, "Unimplemented swizzle source={}", static_cast(source)); + LOG_CRITICAL(Render_OpenGL, "Unimplemented swizzle source={}", static_cast(source)); UNREACHABLE(); return {}; } @@ -220,7 +220,7 @@ inline GLenum ComparisonOp(Maxwell::ComparisonOp comparison) { case Maxwell::ComparisonOp::Always: return GL_ALWAYS; } - NGLOG_CRITICAL(Render_OpenGL, "Unimplemented comparison op={}", static_cast(comparison)); + LOG_CRITICAL(Render_OpenGL, "Unimplemented comparison op={}", static_cast(comparison)); UNREACHABLE(); return {}; } @@ -232,7 +232,7 @@ inline GLenum FrontFace(Maxwell::Cull::FrontFace front_face) { case Maxwell::Cull::FrontFace::CounterClockWise: return GL_CCW; } - NGLOG_CRITICAL(Render_OpenGL, "Unimplemented front face cull={}", static_cast(front_face)); + LOG_CRITICAL(Render_OpenGL, "Unimplemented front face cull={}", static_cast(front_face)); UNREACHABLE(); return {}; } @@ -246,7 +246,7 @@ inline GLenum CullFace(Maxwell::Cull::CullFace cull_face) { case Maxwell::Cull::CullFace::FrontAndBack: return GL_FRONT_AND_BACK; } - NGLOG_CRITICAL(Render_OpenGL, "Unimplemented cull face={}", static_cast(cull_face)); + LOG_CRITICAL(Render_OpenGL, "Unimplemented cull face={}", static_cast(cull_face)); UNREACHABLE(); return {}; } diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index e3bb2cbb8..af5b480a3 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -301,7 +301,7 @@ void RendererOpenGL::DrawScreenTriangles(const ScreenInfo& screen_info, float x, right = texcoords.left; } else { // Other transformations are unsupported - NGLOG_CRITICAL(Render_OpenGL, "Unsupported framebuffer_transform_flags={}", + LOG_CRITICAL(Render_OpenGL, "Unsupported framebuffer_transform_flags={}", static_cast(framebuffer_transform_flags)); UNIMPLEMENTED(); } @@ -404,14 +404,14 @@ static void APIENTRY DebugHandler(GLenum source, GLenum type, GLuint id, GLenum switch (severity) { case GL_DEBUG_SEVERITY_HIGH: - NGLOG_ERROR(Render_OpenGL, format, str_source, str_type, id, message); + LOG_ERROR(Render_OpenGL, format, str_source, str_type, id, message); break; case GL_DEBUG_SEVERITY_MEDIUM: - NGLOG_WARNING(Render_OpenGL, format, str_source, str_type, id, message); + LOG_WARNING(Render_OpenGL, format, str_source, str_type, id, message); break; case GL_DEBUG_SEVERITY_NOTIFICATION: case GL_DEBUG_SEVERITY_LOW: - NGLOG_DEBUG(Render_OpenGL, format, str_source, str_type, id, message); + LOG_DEBUG(Render_OpenGL, format, str_source, str_type, id, message); break; } } @@ -429,9 +429,9 @@ bool RendererOpenGL::Init() { const char* gpu_vendor{reinterpret_cast(glGetString(GL_VENDOR))}; const char* gpu_model{reinterpret_cast(glGetString(GL_RENDERER))}; - NGLOG_INFO(Render_OpenGL, "GL_VERSION: {}", gl_version); - NGLOG_INFO(Render_OpenGL, "GL_VENDOR: {}", gpu_vendor); - NGLOG_INFO(Render_OpenGL, "GL_RENDERER: {}", gpu_model); + LOG_INFO(Render_OpenGL, "GL_VERSION: {}", gl_version); + LOG_INFO(Render_OpenGL, "GL_VENDOR: {}", gpu_vendor); + LOG_INFO(Render_OpenGL, "GL_RENDERER: {}", gpu_model); Core::Telemetry().AddField(Telemetry::FieldType::UserSystem, "GPU_Vendor", gpu_vendor); Core::Telemetry().AddField(Telemetry::FieldType::UserSystem, "GPU_Model", gpu_model); -- cgit v1.2.3