From 31478c6c1b841b9a820742830b136775fafe270f Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Wed, 6 Oct 2021 01:18:00 -0400 Subject: video_core: Misc resolution scaling related refactoring --- src/video_core/renderer_opengl/gl_rasterizer.cpp | 4 +-- .../renderer_opengl/gl_texture_cache.cpp | 31 +++++++++------------- src/video_core/renderer_opengl/gl_texture_cache.h | 11 +++++--- 3 files changed, 21 insertions(+), 25 deletions(-) (limited to 'src/video_core/renderer_opengl') diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index d94f1e89f..bb24a0656 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -554,7 +554,7 @@ void RasterizerOpenGL::SyncViewport() { } glFrontFace(mode); } - if (dirty_viewport || flags[Dirty::ClipControl]) { + if (dirty_viewport || dirty_clip_control) { flags[Dirty::ClipControl] = false; bool flip_y = false; @@ -925,7 +925,7 @@ void RasterizerOpenGL::SyncScissorTest() { const auto& regs = maxwell3d.regs; const auto& resolution = Settings::values.resolution_info; - const auto scale_up = [&](u32 value) -> u32 { + const auto scale_up = [resolution](u32 value) -> u32 { if (value == 0) { return 0U; } diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp index fafee62ee..c68a51ebb 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.cpp +++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp @@ -405,7 +405,8 @@ ImageBufferMap::~ImageBufferMap() { TextureCacheRuntime::TextureCacheRuntime(const Device& device_, ProgramManager& program_manager, StateTracker& state_tracker_) - : device{device_}, state_tracker{state_tracker_}, util_shaders(program_manager) { + : device{device_}, state_tracker{state_tracker_}, + util_shaders(program_manager), resolution{Settings::values.resolution_info} { static constexpr std::array TARGETS{GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D}; for (size_t i = 0; i < TARGETS.size(); ++i) { const GLenum target = TARGETS[i]; @@ -473,7 +474,6 @@ TextureCacheRuntime::TextureCacheRuntime(const Device& device_, ProgramManager& set_view(Shader::TextureType::ColorArray2D, null_image_view_2d_array.handle); set_view(Shader::TextureType::ColorArrayCube, null_image_cube_array.handle); - resolution = Settings::values.resolution_info; if (resolution.active) { for (size_t i = 0; i < rescale_draw_fbos.size(); ++i) { rescale_draw_fbos[i].Create(); @@ -681,7 +681,7 @@ Image::Image(TextureCacheRuntime& runtime_, const VideoCommon::ImageInfo& info_, gl_type = tuple.type; } texture = MakeImage(info, gl_internal_format); - original_backup = texture.handle; + current_texture = texture.handle; if (runtime->device.HasDebuggingToolAttached()) { const std::string name = VideoCommon::Name(*this); glObjectLabel(ImageTarget(info) == GL_TEXTURE_BUFFER ? GL_BUFFER : GL_TEXTURE, @@ -726,10 +726,6 @@ void Image::UploadMemory(const ImageBufferMap& map, void Image::DownloadMemory(ImageBufferMap& map, std::span copies) { glMemoryBarrier(GL_PIXEL_BUFFER_BARRIER_BIT); // TODO: Move this to its own API - const bool is_rescaled = True(flags & ImageFlagBits::Rescaled); - if (is_rescaled) { - ScaleDown(); - } glBindBuffer(GL_PIXEL_PACK_BUFFER, map.buffer); glPixelStorei(GL_PACK_ALIGNMENT, 1); @@ -747,9 +743,6 @@ void Image::DownloadMemory(ImageBufferMap& map, } CopyImageToBuffer(copy, map.offset); } - if (is_rescaled) { - texture.handle = upscaled_backup.handle; - } } GLuint Image::StorageHandle() noexcept { @@ -775,11 +768,11 @@ GLuint Image::StorageHandle() noexcept { return store_view.handle; } store_view.Create(); - glTextureView(store_view.handle, ImageTarget(info), texture.handle, GL_RGBA8, 0, + glTextureView(store_view.handle, ImageTarget(info), current_texture, GL_RGBA8, 0, info.resources.levels, 0, info.resources.layers); return store_view.handle; default: - return texture.handle; + return current_texture; } } @@ -940,10 +933,10 @@ bool Image::Scale() { const u32 original_width = info.size.width; const u32 original_height = info.size.height; - auto dst_info = info; - dst_info.size.width = scaled_width; - dst_info.size.height = scaled_height; if (!upscaled_backup.handle) { + auto dst_info = info; + dst_info.size.width = scaled_width; + dst_info.size.height = scaled_height; upscaled_backup = MakeImage(dst_info, gl_internal_format); } const GLuint read_fbo = runtime->rescale_read_fbos[fbo_index].handle; @@ -955,14 +948,14 @@ bool Image::Scale() { const u32 dst_level_width = std::max(1u, scaled_width >> level); const u32 dst_level_height = std::max(1u, scaled_height >> level); - glNamedFramebufferTextureLayer(read_fbo, attachment, original_backup, level, layer); + glNamedFramebufferTextureLayer(read_fbo, attachment, texture.handle, level, layer); glNamedFramebufferTextureLayer(draw_fbo, attachment, upscaled_backup.handle, level, layer); glBlitNamedFramebuffer(read_fbo, draw_fbo, 0, 0, src_level_width, src_level_height, 0, 0, dst_level_width, dst_level_height, mask, filter); } } - texture.handle = upscaled_backup.handle; + current_texture = upscaled_backup.handle; return true; } @@ -993,7 +986,7 @@ bool Image::ScaleDown() { return false; } flags &= ~ImageFlagBits::Rescaled; - texture.handle = original_backup; + current_texture = texture.handle; return true; } @@ -1010,7 +1003,7 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI flat_range = info.range; set_object_label = device.HasDebuggingToolAttached(); is_render_target = info.IsRenderTarget(); - original_texture = image.texture.handle; + original_texture = image.Handle(); num_samples = image.info.num_samples; if (!is_render_target) { swizzle[0] = info.x_source; diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h index 61f9b0259..cf7f37a16 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.h +++ b/src/video_core/renderer_opengl/gl_texture_cache.h @@ -9,13 +9,16 @@ #include -#include "common/settings.h" #include "shader_recompiler/shader_info.h" #include "video_core/renderer_opengl/gl_resource_manager.h" #include "video_core/renderer_opengl/util_shaders.h" #include "video_core/texture_cache/image_view_base.h" #include "video_core/texture_cache/texture_cache_base.h" +namespace Settings { +struct ResolutionScalingInfo; +} + namespace OpenGL { class Device; @@ -155,7 +158,7 @@ private: std::array rescale_draw_fbos; std::array rescale_read_fbos; - Settings::ResolutionScalingInfo resolution; + const Settings::ResolutionScalingInfo& resolution; }; class Image : public VideoCommon::ImageBase { @@ -182,7 +185,7 @@ public: GLuint StorageHandle() noexcept; GLuint Handle() const noexcept { - return texture.handle; + return current_texture; } GLuint GlFormat() const noexcept { @@ -211,7 +214,7 @@ private: GLenum gl_format = GL_NONE; GLenum gl_type = GL_NONE; TextureCacheRuntime* runtime{}; - GLuint original_backup{}; + GLuint current_texture{}; }; class ImageView : public VideoCommon::ImageViewBase { -- cgit v1.2.3