From 9cdc576f6055cbb308551f09e3566b34233b226e Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Thu, 20 Jun 2019 03:44:06 -0300 Subject: gl_rasterizer: Fix vertex and index data invalidations --- src/video_core/renderer_opengl/utils.cpp | 31 +++++++++++++++++++++++++++++++ 1 file changed, 31 insertions(+) (limited to 'src/video_core/renderer_opengl/utils.cpp') diff --git a/src/video_core/renderer_opengl/utils.cpp b/src/video_core/renderer_opengl/utils.cpp index 22eefa1d7..c504a2c1a 100644 --- a/src/video_core/renderer_opengl/utils.cpp +++ b/src/video_core/renderer_opengl/utils.cpp @@ -13,6 +13,37 @@ namespace OpenGL { +VertexArrayPushBuffer::VertexArrayPushBuffer() = default; + +VertexArrayPushBuffer::~VertexArrayPushBuffer() = default; + +void VertexArrayPushBuffer::Setup(GLuint vao_) { + vao = vao_; + index_buffer = nullptr; + vertex_buffers.clear(); +} + +void VertexArrayPushBuffer::SetIndexBuffer(const GLuint* buffer) { + index_buffer = buffer; +} + +void VertexArrayPushBuffer::SetVertexBuffer(GLuint binding_index, const GLuint* buffer, + GLintptr offset, GLsizei stride) { + vertex_buffers.push_back(Entry{binding_index, buffer, offset, stride}); +} + +void VertexArrayPushBuffer::Bind() { + if (index_buffer) { + glVertexArrayElementBuffer(vao, *index_buffer); + } + + // TODO(Rodrigo): Find a way to ARB_multi_bind this + for (const auto& entry : vertex_buffers) { + glVertexArrayVertexBuffer(vao, entry.binding_index, *entry.buffer, entry.offset, + entry.stride); + } +} + BindBuffersRangePushBuffer::BindBuffersRangePushBuffer(GLenum target) : target{target} {} BindBuffersRangePushBuffer::~BindBuffersRangePushBuffer() = default; -- cgit v1.2.3