From 2a0a86f62998fa2a7a76ea3862b1de245132f85a Mon Sep 17 00:00:00 2001 From: bunnei Date: Tue, 6 Oct 2015 18:10:32 -0400 Subject: gl_shader_util: Cleanup header file + add docstring. --- src/video_core/renderer_opengl/gl_shader_util.h | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) (limited to 'src/video_core/renderer_opengl/gl_shader_util.h') diff --git a/src/video_core/renderer_opengl/gl_shader_util.h b/src/video_core/renderer_opengl/gl_shader_util.h index 6e2d007f8..4d3791d50 100644 --- a/src/video_core/renderer_opengl/gl_shader_util.h +++ b/src/video_core/renderer_opengl/gl_shader_util.h @@ -14,6 +14,12 @@ enum Attributes { ATTRIBUTE_TEXCOORDS = 2, }; -GLuint LoadProgram(const char* vertex_file_path, const char* fragment_file_path); +/** + * Utility function to create and compile an OpenGL GLSL shader program (vertex + fragment shader) + * @param vertex_shader String of the GLSL vertex shader program + * @param fragment_shader String of the GLSL fragment shader program + * @returns Handle of the newly created OpenGL shader object + */ +GLuint LoadProgram(const char* vertex_shader, const char* fragment_shader); } // namespace -- cgit v1.2.3