From fe392fff2425c10c9683a4058c779d352b9855ec Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Tue, 26 Mar 2019 17:56:16 -0400 Subject: Unify both sampler types. --- src/video_core/renderer_opengl/gl_shader_decompiler.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/video_core/renderer_opengl/gl_shader_decompiler.h') diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.h b/src/video_core/renderer_opengl/gl_shader_decompiler.h index 4e04ab2f8..9f7b7272e 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.h +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.h @@ -58,6 +58,7 @@ private: struct ShaderEntries { std::vector const_buffers; std::vector samplers; + std::vector bindless_samplers; std::vector global_memory_entries; std::array clip_distances{}; std::size_t shader_length{}; @@ -68,4 +69,4 @@ std::string GetCommonDeclarations(); ProgramResult Decompile(const VideoCommon::Shader::ShaderIR& ir, Maxwell::ShaderStage stage, const std::string& suffix); -} // namespace OpenGL::GLShader \ No newline at end of file +} // namespace OpenGL::GLShader -- cgit v1.2.3