From 799e632ccbd7f62db9f52de551da87cb7ad2a997 Mon Sep 17 00:00:00 2001 From: bunnei Date: Mon, 4 Jun 2018 22:41:10 -0400 Subject: gl_shader_decompiler: Fix typo with ISCADD instruction. --- src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/video_core/renderer_opengl/gl_shader_decompiler.cpp') diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 2c9ffcafc..762b5ab95 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -927,7 +927,7 @@ private: if (instr.is_b_gpr) { op_b += regs.GetRegisterAsInteger(instr.gpr20); } else { - op_b += regs.GetUniform(instr.uniform, instr.gpr0); + op_b += regs.GetUniform(instr.uniform, GLSLRegister::Type::Integer); } } -- cgit v1.2.3