From a1a5570e9735cb3ead0149b26d00eb4d6ade744f Mon Sep 17 00:00:00 2001 From: Yuri Kunde Schlesner Date: Sun, 30 Aug 2015 03:37:42 -0300 Subject: Replace the previous OpenGL loader with a glad-generated 3.3 one The main advantage of switching to glad from glLoadGen is that, apart from being actively maintained, it supports a customizable entrypoint loader function, which makes it possible to also support OpenGL ES. --- src/video_core/renderer_opengl/gl_resource_manager.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/video_core/renderer_opengl/gl_resource_manager.h') diff --git a/src/video_core/renderer_opengl/gl_resource_manager.h b/src/video_core/renderer_opengl/gl_resource_manager.h index 82173d59a..68fc1e6d3 100644 --- a/src/video_core/renderer_opengl/gl_resource_manager.h +++ b/src/video_core/renderer_opengl/gl_resource_manager.h @@ -6,9 +6,10 @@ #include +#include + #include "common/common_types.h" -#include "video_core/renderer_opengl/generated/gl_3_2_core.h" #include "video_core/renderer_opengl/gl_shader_util.h" #include "video_core/renderer_opengl/gl_state.h" -- cgit v1.2.3