From f95602f15207851b849c57e2a2dd313a087b2493 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Sat, 5 Dec 2020 11:40:14 -0500 Subject: video_core: Resolve more variable shadowing scenarios pt.3 Cleans out the rest of the occurrences of variable shadowing and makes any further occurrences of shadowing compiler errors. --- src/video_core/renderer_opengl/gl_rasterizer.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'src/video_core/renderer_opengl/gl_rasterizer.cpp') diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index cfddbde5d..8572af5a5 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -149,19 +149,19 @@ void UpdateBindlessSSBOs(GLenum target, const BindlessSSBO* ssbos, size_t num_ss } // Anonymous namespace -RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& emu_window, Tegra::GPU& gpu_, - Core::Memory::Memory& cpu_memory, const Device& device_, +RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_, + Core::Memory::Memory& cpu_memory_, const Device& device_, ScreenInfo& screen_info_, ProgramManager& program_manager_, StateTracker& state_tracker_) - : RasterizerAccelerated{cpu_memory}, gpu(gpu_), maxwell3d(gpu.Maxwell3D()), + : RasterizerAccelerated{cpu_memory_}, gpu(gpu_), maxwell3d(gpu.Maxwell3D()), kepler_compute(gpu.KeplerCompute()), gpu_memory(gpu.MemoryManager()), device(device_), screen_info(screen_info_), program_manager(program_manager_), state_tracker(state_tracker_), texture_cache(*this, maxwell3d, gpu_memory, device, state_tracker), - shader_cache(*this, emu_window, gpu, maxwell3d, kepler_compute, gpu_memory, device), + shader_cache(*this, emu_window_, gpu, maxwell3d, kepler_compute, gpu_memory, device), query_cache(*this, maxwell3d, gpu_memory), - buffer_cache(*this, gpu_memory, cpu_memory, device, STREAM_BUFFER_SIZE), + buffer_cache(*this, gpu_memory, cpu_memory_, device, STREAM_BUFFER_SIZE), fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache), - async_shaders(emu_window) { + async_shaders(emu_window_) { CheckExtensions(); unified_uniform_buffer.Create(); -- cgit v1.2.3