From 045b0b70b67b7bc631c69625e6e67a8e8a5c3a58 Mon Sep 17 00:00:00 2001 From: bunnei Date: Mon, 7 Jan 2019 23:16:01 -0500 Subject: frontend: Refactor ScopeAcquireWindowContext out of renderer_opengl. --- src/video_core/renderer_opengl/gl_rasterizer.cpp | 4 ---- 1 file changed, 4 deletions(-) (limited to 'src/video_core/renderer_opengl/gl_rasterizer.cpp') diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index d8e9df5db..6600ad528 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -643,8 +643,6 @@ void RasterizerOpenGL::Clear() { return; } - ScopeAcquireGLContext acquire_context{emu_window}; - ConfigureFramebuffers(clear_state, use_color, use_depth || use_stencil, false, regs.clear_buffers.RT.Value()); if (regs.clear_flags.scissor) { @@ -678,8 +676,6 @@ void RasterizerOpenGL::DrawArrays() { auto& gpu = Core::System::GetInstance().GPU().Maxwell3D(); const auto& regs = gpu.regs; - ScopeAcquireGLContext acquire_context{emu_window}; - ConfigureFramebuffers(state); SyncColorMask(); SyncFragmentColorClampState(); -- cgit v1.2.3