From 5e7b2b9661bf685c3950d7c4065d0d35b488f95c Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Sun, 13 Jun 2021 00:05:19 -0400 Subject: glsl: Add stubs for sparse queries and variable aoffi when not supported --- src/video_core/renderer_opengl/gl_device.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/video_core/renderer_opengl/gl_device.cpp') diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp index 20ea42cff..bf08a6d93 100644 --- a/src/video_core/renderer_opengl/gl_device.cpp +++ b/src/video_core/renderer_opengl/gl_device.cpp @@ -160,6 +160,7 @@ Device::Device() { has_depth_buffer_float = HasExtension(extensions, "GL_NV_depth_buffer_float"); has_nv_gpu_shader_5 = GLAD_GL_NV_gpu_shader5; has_amd_shader_half_float = GLAD_GL_AMD_gpu_shader_half_float; + has_sparse_texture_2 = GLAD_GL_ARB_sparse_texture2; warp_size_potentially_larger_than_guest = !is_nvidia && !is_intel; // At the moment of writing this, only Nvidia's driver optimizes BufferSubData on exclusive -- cgit v1.2.3