From 642b9b503040f7da02dcb2c52f3cd4cbf6fee4b2 Mon Sep 17 00:00:00 2001 From: bunnei Date: Tue, 21 Jul 2015 19:04:05 -0400 Subject: GPU: Refactor "VertexShader" namespace to "Shader". - Also renames "vertex_shader.*" to "shader_interpreter.*" --- src/video_core/primitive_assembly.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/video_core/primitive_assembly.cpp') diff --git a/src/video_core/primitive_assembly.cpp b/src/video_core/primitive_assembly.cpp index 2f22bdcce..e15a1daba 100644 --- a/src/video_core/primitive_assembly.cpp +++ b/src/video_core/primitive_assembly.cpp @@ -4,7 +4,7 @@ #include "pica.h" #include "primitive_assembly.h" -#include "vertex_shader.h" +#include "shader_interpreter.h" #include "common/logging/log.h" #include "video_core/debug_utils/debug_utils.h" @@ -56,7 +56,7 @@ void PrimitiveAssembler::SubmitVertex(VertexType& vtx, TriangleHandl // explicitly instantiate use cases template -struct PrimitiveAssembler; +struct PrimitiveAssembler; template struct PrimitiveAssembler; -- cgit v1.2.3