From 38c7b20475cb2c718b2d126acf07dd480c9b5038 Mon Sep 17 00:00:00 2001 From: bunnei Date: Wed, 9 Sep 2015 18:30:03 -0400 Subject: pica: Add pica_types module and move float24 definition. --- src/video_core/pica_types.h | 124 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 124 insertions(+) create mode 100644 src/video_core/pica_types.h (limited to 'src/video_core/pica_types.h') diff --git a/src/video_core/pica_types.h b/src/video_core/pica_types.h new file mode 100644 index 000000000..de798aa81 --- /dev/null +++ b/src/video_core/pica_types.h @@ -0,0 +1,124 @@ +// Copyright 2015 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "common/common_types.h" + +namespace Pica { + +struct float24 { + static float24 FromFloat32(float val) { + float24 ret; + ret.value = val; + return ret; + } + + // 16 bit mantissa, 7 bit exponent, 1 bit sign + // TODO: No idea if this works as intended + static float24 FromRawFloat24(u32 hex) { + float24 ret; + if ((hex & 0xFFFFFF) == 0) { + ret.value = 0; + } else { + u32 mantissa = hex & 0xFFFF; + u32 exponent = (hex >> 16) & 0x7F; + u32 sign = hex >> 23; + ret.value = std::pow(2.0f, (float)exponent-63.0f) * (1.0f + mantissa * std::pow(2.0f, -16.f)); + if (sign) + ret.value = -ret.value; + } + return ret; + } + + static float24 Zero() { + return FromFloat32(0.f); + } + + // Not recommended for anything but logging + float ToFloat32() const { + return value; + } + + float24 operator * (const float24& flt) const { + if ((this->value == 0.f && !std::isnan(flt.value)) || + (flt.value == 0.f && !std::isnan(this->value))) + // PICA gives 0 instead of NaN when multiplying by inf + return Zero(); + return float24::FromFloat32(ToFloat32() * flt.ToFloat32()); + } + + float24 operator / (const float24& flt) const { + return float24::FromFloat32(ToFloat32() / flt.ToFloat32()); + } + + float24 operator + (const float24& flt) const { + return float24::FromFloat32(ToFloat32() + flt.ToFloat32()); + } + + float24 operator - (const float24& flt) const { + return float24::FromFloat32(ToFloat32() - flt.ToFloat32()); + } + + float24& operator *= (const float24& flt) { + if ((this->value == 0.f && !std::isnan(flt.value)) || + (flt.value == 0.f && !std::isnan(this->value))) + // PICA gives 0 instead of NaN when multiplying by inf + *this = Zero(); + else value *= flt.ToFloat32(); + return *this; + } + + float24& operator /= (const float24& flt) { + value /= flt.ToFloat32(); + return *this; + } + + float24& operator += (const float24& flt) { + value += flt.ToFloat32(); + return *this; + } + + float24& operator -= (const float24& flt) { + value -= flt.ToFloat32(); + return *this; + } + + float24 operator - () const { + return float24::FromFloat32(-ToFloat32()); + } + + bool operator < (const float24& flt) const { + return ToFloat32() < flt.ToFloat32(); + } + + bool operator > (const float24& flt) const { + return ToFloat32() > flt.ToFloat32(); + } + + bool operator >= (const float24& flt) const { + return ToFloat32() >= flt.ToFloat32(); + } + + bool operator <= (const float24& flt) const { + return ToFloat32() <= flt.ToFloat32(); + } + + bool operator == (const float24& flt) const { + return ToFloat32() == flt.ToFloat32(); + } + + bool operator != (const float24& flt) const { + return ToFloat32() != flt.ToFloat32(); + } + +private: + // Stored as a regular float, merely for convenience + // TODO: Perform proper arithmetic on this! + float value; +}; + +static_assert(sizeof(float24) == sizeof(float), "Shader JIT assumes float24 is implemented as a 32-bit float"); + +} // namespace Pica -- cgit v1.2.3