From 5759d94b5c5b11af426668d046d206839bc5e802 Mon Sep 17 00:00:00 2001 From: Yuri Kunde Schlesner Date: Sat, 28 Jan 2017 13:27:24 -0800 Subject: VideoCore: Move Regs to its own file --- src/video_core/pica.h | 159 -------------------------------------------------- 1 file changed, 159 deletions(-) (limited to 'src/video_core/pica.h') diff --git a/src/video_core/pica.h b/src/video_core/pica.h index 099dc84f0..dc8aa6670 100644 --- a/src/video_core/pica.h +++ b/src/video_core/pica.h @@ -4,168 +4,9 @@ #pragma once -#include -#include -#include - -#ifndef _MSC_VER -#include // for std::enable_if -#endif - -#include "common/assert.h" -#include "common/bit_field.h" -#include "common/common_funcs.h" -#include "common/common_types.h" -#include "common/logging/log.h" -#include "common/vector_math.h" -#include "video_core/regs_framebuffer.h" -#include "video_core/regs_lighting.h" -#include "video_core/regs_pipeline.h" -#include "video_core/regs_rasterizer.h" -#include "video_core/regs_shader.h" #include "video_core/regs_texturing.h" - namespace Pica { -// Returns index corresponding to the Regs member labeled by field_name -// TODO: Due to Visual studio bug 209229, offsetof does not return constant expressions -// when used with array elements (e.g. PICA_REG_INDEX(vs_uniform_setup.set_value[1])). -// For details cf. -// https://connect.microsoft.com/VisualStudio/feedback/details/209229/offsetof-does-not-produce-a-constant-expression-for-array-members -// Hopefully, this will be fixed sometime in the future. -// For lack of better alternatives, we currently hardcode the offsets when constant -// expressions are needed via PICA_REG_INDEX_WORKAROUND (on sane compilers, static_asserts -// will then make sure the offsets indeed match the automatically calculated ones). -#define PICA_REG_INDEX(field_name) (offsetof(Pica::Regs, field_name) / sizeof(u32)) -#if defined(_MSC_VER) -#define PICA_REG_INDEX_WORKAROUND(field_name, backup_workaround_index) (backup_workaround_index) -#else -// NOTE: Yeah, hacking in a static_assert here just to workaround the lacking MSVC compiler -// really is this annoying. This macro just forwards its first argument to PICA_REG_INDEX -// and then performs a (no-op) cast to size_t iff the second argument matches the expected -// field offset. Otherwise, the compiler will fail to compile this code. -#define PICA_REG_INDEX_WORKAROUND(field_name, backup_workaround_index) \ - ((typename std::enable_if::type)PICA_REG_INDEX(field_name)) -#endif // _MSC_VER - -struct Regs { - INSERT_PADDING_WORDS(0x10); - u32 trigger_irq; - INSERT_PADDING_WORDS(0x2f); - RasterizerRegs rasterizer; - TexturingRegs texturing; - FramebufferRegs framebuffer; - LightingRegs lighting; - PipelineRegs pipeline; - ShaderRegs gs; - ShaderRegs vs; - INSERT_PADDING_WORDS(0x20); - - // Map register indices to names readable by humans - // Used for debugging purposes, so performance is not an issue here - static std::string GetCommandName(int index); - - static constexpr size_t NumIds() { - return sizeof(Regs) / sizeof(u32); - } - - const u32& operator[](int index) const { - const u32* content = reinterpret_cast(this); - return content[index]; - } - - u32& operator[](int index) { - u32* content = reinterpret_cast(this); - return content[index]; - } - -private: - /* - * Most physical addresses which Pica registers refer to are 8-byte aligned. - * This function should be used to get the address from a raw register value. - */ - static inline u32 DecodeAddressRegister(u32 register_value) { - return register_value * 8; - } -}; - -// TODO: MSVC does not support using offsetof() on non-static data members even though this -// is technically allowed since C++11. This macro should be enabled once MSVC adds -// support for that. -#ifndef _MSC_VER -#define ASSERT_REG_POSITION(field_name, position) \ - static_assert(offsetof(Regs, field_name) == position * 4, \ - "Field " #field_name " has invalid position") - -ASSERT_REG_POSITION(trigger_irq, 0x10); - -ASSERT_REG_POSITION(rasterizer, 0x40); -ASSERT_REG_POSITION(rasterizer.cull_mode, 0x40); -ASSERT_REG_POSITION(rasterizer.viewport_size_x, 0x41); -ASSERT_REG_POSITION(rasterizer.viewport_size_y, 0x43); -ASSERT_REG_POSITION(rasterizer.viewport_depth_range, 0x4d); -ASSERT_REG_POSITION(rasterizer.viewport_depth_near_plane, 0x4e); -ASSERT_REG_POSITION(rasterizer.vs_output_attributes[0], 0x50); -ASSERT_REG_POSITION(rasterizer.vs_output_attributes[1], 0x51); -ASSERT_REG_POSITION(rasterizer.scissor_test, 0x65); -ASSERT_REG_POSITION(rasterizer.viewport_corner, 0x68); -ASSERT_REG_POSITION(rasterizer.depthmap_enable, 0x6D); - -ASSERT_REG_POSITION(texturing, 0x80); -ASSERT_REG_POSITION(texturing.texture0_enable, 0x80); -ASSERT_REG_POSITION(texturing.texture0, 0x81); -ASSERT_REG_POSITION(texturing.texture0_format, 0x8e); -ASSERT_REG_POSITION(texturing.fragment_lighting_enable, 0x8f); -ASSERT_REG_POSITION(texturing.texture1, 0x91); -ASSERT_REG_POSITION(texturing.texture1_format, 0x96); -ASSERT_REG_POSITION(texturing.texture2, 0x99); -ASSERT_REG_POSITION(texturing.texture2_format, 0x9e); -ASSERT_REG_POSITION(texturing.tev_stage0, 0xc0); -ASSERT_REG_POSITION(texturing.tev_stage1, 0xc8); -ASSERT_REG_POSITION(texturing.tev_stage2, 0xd0); -ASSERT_REG_POSITION(texturing.tev_stage3, 0xd8); -ASSERT_REG_POSITION(texturing.tev_combiner_buffer_input, 0xe0); -ASSERT_REG_POSITION(texturing.fog_mode, 0xe0); -ASSERT_REG_POSITION(texturing.fog_color, 0xe1); -ASSERT_REG_POSITION(texturing.fog_lut_offset, 0xe6); -ASSERT_REG_POSITION(texturing.fog_lut_data, 0xe8); -ASSERT_REG_POSITION(texturing.tev_stage4, 0xf0); -ASSERT_REG_POSITION(texturing.tev_stage5, 0xf8); -ASSERT_REG_POSITION(texturing.tev_combiner_buffer_color, 0xfd); - -ASSERT_REG_POSITION(framebuffer, 0x100); -ASSERT_REG_POSITION(framebuffer.output_merger, 0x100); -ASSERT_REG_POSITION(framebuffer.framebuffer, 0x110); - -ASSERT_REG_POSITION(lighting, 0x140); - -ASSERT_REG_POSITION(pipeline, 0x200); -ASSERT_REG_POSITION(pipeline.vertex_attributes, 0x200); -ASSERT_REG_POSITION(pipeline.index_array, 0x227); -ASSERT_REG_POSITION(pipeline.num_vertices, 0x228); -ASSERT_REG_POSITION(pipeline.vertex_offset, 0x22a); -ASSERT_REG_POSITION(pipeline.trigger_draw, 0x22e); -ASSERT_REG_POSITION(pipeline.trigger_draw_indexed, 0x22f); -ASSERT_REG_POSITION(pipeline.vs_default_attributes_setup, 0x232); -ASSERT_REG_POSITION(pipeline.command_buffer, 0x238); -ASSERT_REG_POSITION(pipeline.gpu_mode, 0x245); -ASSERT_REG_POSITION(pipeline.triangle_topology, 0x25e); -ASSERT_REG_POSITION(pipeline.restart_primitive, 0x25f); - -ASSERT_REG_POSITION(gs, 0x280); -ASSERT_REG_POSITION(vs, 0x2b0); - -#undef ASSERT_REG_POSITION -#endif // !defined(_MSC_VER) - -// The total number of registers is chosen arbitrarily, but let's make sure it's not some odd value -// anyway. -static_assert(sizeof(Regs) <= 0x300 * sizeof(u32), - "Register set structure larger than it should be"); -static_assert(sizeof(Regs) >= 0x300 * sizeof(u32), - "Register set structure smaller than it should be"); - /// Initialize Pica state void Init(); -- cgit v1.2.3