From 40310e2132ea0b1a48661883e0fbc845488c51eb Mon Sep 17 00:00:00 2001 From: archshift Date: Sun, 10 May 2015 18:59:22 -0700 Subject: Implement I4 texture format @neobrain, could you confirm that this is correct? It's been tested with various different games and fixes different textures, including in Animal Crossing, Kirby Triple Deluxe, and SMB3D. --- src/video_core/pica.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/video_core/pica.h') diff --git a/src/video_core/pica.h b/src/video_core/pica.h index 5e169ff69..a53429716 100644 --- a/src/video_core/pica.h +++ b/src/video_core/pica.h @@ -156,7 +156,7 @@ struct Regs { I8 = 7, A8 = 8, IA4 = 9, - + I4 = 10, A4 = 11, ETC1 = 12, // compressed ETC1A4 = 13, // compressed -- cgit v1.2.3