From f6566338ebd6559b0fbe61e1557ee735bf58dcdd Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Sat, 13 Feb 2021 15:52:21 -0500 Subject: host_shaders: Modify shader cmake integration to allow for larger shaders using a raw string to encapsulate the entire shader code limits us to shaders of size less than 2KB. This change overcomes this limitation. --- src/video_core/host_shaders/source_shader.h.in | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/video_core/host_shaders/source_shader.h.in') diff --git a/src/video_core/host_shaders/source_shader.h.in b/src/video_core/host_shaders/source_shader.h.in index ccdb0d2a9..929dec39b 100644 --- a/src/video_core/host_shaders/source_shader.h.in +++ b/src/video_core/host_shaders/source_shader.h.in @@ -4,6 +4,8 @@ namespace HostShaders { -constexpr std::string_view @CONTENTS_NAME@ = R"(@CONTENTS@)"; +constexpr std::string_view @CONTENTS_NAME@ = { +@CONTENTS@ +}; } // namespace HostShaders -- cgit v1.2.3