From 45cc022ea9ce4547f31c4139f9594918b5dc807b Mon Sep 17 00:00:00 2001 From: David Marcec Date: Mon, 13 Aug 2018 22:55:16 +1000 Subject: Implement RG32UI and R32UI Needed for xenoblade --- src/video_core/gpu.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/video_core/gpu.h') diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h index 73abb7a18..8a90a3a66 100644 --- a/src/video_core/gpu.h +++ b/src/video_core/gpu.h @@ -23,6 +23,7 @@ enum class RenderTargetFormat : u32 { RGBA16_UINT = 0xC9, RGBA16_FLOAT = 0xCA, RG32_FLOAT = 0xCB, + RG32_UINT = 0xCD, BGRA8_UNORM = 0xCF, RGB10_A2_UNORM = 0xD1, RGBA8_UNORM = 0xD5, @@ -34,6 +35,7 @@ enum class RenderTargetFormat : u32 { RG16_UINT = 0xDD, RG16_FLOAT = 0xDE, R11G11B10_FLOAT = 0xE0, + R32_UINT = 0xE4, R32_FLOAT = 0xE5, B5G6R5_UNORM = 0xE8, RG8_UNORM = 0xEA, -- cgit v1.2.3