From 1a58f45d76fe7756dd365e099d1536da769c1eab Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Mon, 23 Sep 2019 14:02:02 -0400 Subject: VideoCore: Unify const buffer accessing along engines and provide ConstBufferLocker class to shaders. --- src/video_core/engines/kepler_compute.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/video_core/engines/kepler_compute.cpp') diff --git a/src/video_core/engines/kepler_compute.cpp b/src/video_core/engines/kepler_compute.cpp index 63d449135..ba97c2894 100644 --- a/src/video_core/engines/kepler_compute.cpp +++ b/src/video_core/engines/kepler_compute.cpp @@ -70,7 +70,8 @@ Texture::FullTextureInfo KeplerCompute::GetTextureInfo(const Texture::TextureHan GetTSCEntry(tex_handle.tsc_id)}; } -u32 KeplerCompute::AccessConstBuffer32(u64 const_buffer, u64 offset) const { +u32 KeplerCompute::AccessConstBuffer32(ShaderType stage, u64 const_buffer, u64 offset) const { + ASSERT(stage == ShaderType::Compute); const auto& buffer = launch_description.const_buffer_config[const_buffer]; u32 result; std::memcpy(&result, memory_manager.GetPointer(buffer.Address() + offset), sizeof(u32)); -- cgit v1.2.3