From 6e275778c9e7e55cabadb14fdabaa51a55348663 Mon Sep 17 00:00:00 2001 From: Tony Wasserka Date: Fri, 19 Dec 2014 19:15:47 +0100 Subject: Pica/DebugUtils: Better document LookupTexture. --- src/video_core/debug_utils/debug_utils.h | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) (limited to 'src/video_core/debug_utils/debug_utils.h') diff --git a/src/video_core/debug_utils/debug_utils.h b/src/video_core/debug_utils/debug_utils.h index f9be90115..f361a5385 100644 --- a/src/video_core/debug_utils/debug_utils.h +++ b/src/video_core/debug_utils/debug_utils.h @@ -203,8 +203,17 @@ struct TextureInfo { const Pica::Regs::TextureFormat& format); }; -const Math::Vec4 LookupTexture(const u8* source, int x, int y, const TextureInfo& info, +/** + * Lookup texel located at the given coordinates and return an RGBA vector of its color. + * @param source Source pointer to read data from + * @param s,t Texture coordinates to read from + * @param info TextureInfo object describing the texture setup + * @param disable_alpha This is used for debug widgets which use this method to display textures without providing a good way to visualize alpha by themselves. If true, this will return 255 for the alpha component, and either drop the information entirely or store it in an "unused" color channel. + * @todo Eventually we should get rid of the disable_alpha parameter. + */ +const Math::Vec4 LookupTexture(const u8* source, int s, int t, const TextureInfo& info, bool disable_alpha = false); + void DumpTexture(const Pica::Regs::TextureConfig& texture_config, u8* data); void DumpTevStageConfig(const std::array& stages); -- cgit v1.2.3