From 000e78144ce87d0be1749f26b9d0494d3c4ddf2f Mon Sep 17 00:00:00 2001 From: Yuri Kunde Schlesner Date: Fri, 27 Jan 2017 20:16:36 -0800 Subject: VideoCore: Split rasterizer regs from Regs struct --- src/video_core/debug_utils/debug_utils.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/video_core/debug_utils/debug_utils.cpp') diff --git a/src/video_core/debug_utils/debug_utils.cpp b/src/video_core/debug_utils/debug_utils.cpp index 2d40f7d4f..618268654 100644 --- a/src/video_core/debug_utils/debug_utils.cpp +++ b/src/video_core/debug_utils/debug_utils.cpp @@ -90,7 +90,7 @@ namespace DebugUtils { void DumpShader(const std::string& filename, const Regs::ShaderConfig& config, const Shader::ShaderSetup& setup, - const Regs::VSOutputAttributes* output_attributes) { + const RasterizerRegs::VSOutputAttributes* output_attributes) { struct StuffToWrite { const u8* pointer; u32 size; @@ -129,7 +129,7 @@ void DumpShader(const std::string& filename, const Regs::ShaderConfig& config, // This is put into a try-catch block to make sure we notice unknown configurations. std::vector output_info_table; for (unsigned i = 0; i < 7; ++i) { - using OutputAttributes = Pica::Regs::VSOutputAttributes; + using OutputAttributes = Pica::RasterizerRegs::VSOutputAttributes; // TODO: It's still unclear how the attribute components map to the register! // Once we know that, this code probably will not make much sense anymore. -- cgit v1.2.3