From ff0fa86b17e8133263bb54c1338ade8ecd97e5d9 Mon Sep 17 00:00:00 2001 From: Jannik Vogel Date: Fri, 13 May 2016 08:49:20 +0200 Subject: Retrieve shader result from new OutputRegisters-type --- src/video_core/command_processor.cpp | 21 +++++++++++++-------- 1 file changed, 13 insertions(+), 8 deletions(-) (limited to 'src/video_core/command_processor.cpp') diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp index ad0da796e..c29a3fe51 100644 --- a/src/video_core/command_processor.cpp +++ b/src/video_core/command_processor.cpp @@ -149,7 +149,8 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) { // Send to vertex shader if (g_debug_context) g_debug_context->OnEvent(DebugContext::Event::VertexShaderInvocation, static_cast(&immediate_input)); - Shader::OutputVertex output = g_state.vs.Run(shader_unit, immediate_input, regs.vs.num_input_attributes+1); + g_state.vs.Run(shader_unit, immediate_input, regs.vs.num_input_attributes+1); + Shader::OutputVertex output_vertex = shader_unit.output_registers.ToVertex(regs.vs); // Send to renderer using Pica::Shader::OutputVertex; @@ -157,7 +158,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) { VideoCore::g_renderer->Rasterizer()->AddTriangle(v0, v1, v2); }; - g_state.primitive_assembler.SubmitVertex(output, AddTriangle); + g_state.primitive_assembler.SubmitVertex(output_vertex, AddTriangle); } } } @@ -231,7 +232,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) { // The size has been tuned for optimal balance between hit-rate and the cost of lookup const size_t VERTEX_CACHE_SIZE = 32; std::array vertex_cache_ids; - std::array vertex_cache; + std::array vertex_cache; unsigned int vertex_cache_pos = 0; vertex_cache_ids.fill(-1); @@ -249,7 +250,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) { ASSERT(vertex != -1); bool vertex_cache_hit = false; - Shader::OutputVertex output; + Shader::OutputRegisters output_registers; if (is_indexed) { if (g_debug_context && Pica::g_debug_context->recorder) { @@ -259,7 +260,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) { for (unsigned int i = 0; i < VERTEX_CACHE_SIZE; ++i) { if (vertex == vertex_cache_ids[i]) { - output = vertex_cache[i]; + output_registers = vertex_cache[i]; vertex_cache_hit = true; break; } @@ -274,15 +275,19 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) { // Send to vertex shader if (g_debug_context) g_debug_context->OnEvent(DebugContext::Event::VertexShaderInvocation, (void*)&input); - output = g_state.vs.Run(shader_unit, input, loader.GetNumTotalAttributes()); + g_state.vs.Run(shader_unit, input, loader.GetNumTotalAttributes()); + output_registers = shader_unit.output_registers; if (is_indexed) { - vertex_cache[vertex_cache_pos] = output; + vertex_cache[vertex_cache_pos] = output_registers; vertex_cache_ids[vertex_cache_pos] = vertex; vertex_cache_pos = (vertex_cache_pos + 1) % VERTEX_CACHE_SIZE; } } + // Retreive vertex from register data + Shader::OutputVertex output_vertex = output_registers.ToVertex(regs.vs); + // Send to renderer using Pica::Shader::OutputVertex; auto AddTriangle = []( @@ -290,7 +295,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) { VideoCore::g_renderer->Rasterizer()->AddTriangle(v0, v1, v2); }; - primitive_assembler.SubmitVertex(output, AddTriangle); + primitive_assembler.SubmitVertex(output_vertex, AddTriangle); } for (auto& range : memory_accesses.ranges) { -- cgit v1.2.3