From 29990289767c41c162473c9775ad3ba08e7ee9ea Mon Sep 17 00:00:00 2001 From: FernandoS27 Date: Sun, 18 Apr 2021 10:08:22 +0200 Subject: shader: Address feedback --- .../impl/floating_point_conversion_floating_point.cpp | 15 +++++++++------ .../maxwell/translate/impl/integer_add_three_input.cpp | 2 +- 2 files changed, 10 insertions(+), 7 deletions(-) (limited to 'src/shader_recompiler/frontend/maxwell/translate/impl') diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_floating_point.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_floating_point.cpp index 61484df57..02ab023c1 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_floating_point.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_floating_point.cpp @@ -184,16 +184,19 @@ void TranslatorVisitor::F2F_imm([[maybe_unused]] u64 insn) { BitField<49, 1, u64> abs; BitField<10, 2, FloatFormat> src_size; BitField<41, 1, u64> selector; - BitField<20, 20, u64> imm; - + BitField<20, 19, u64> imm; + BitField<56, 1, u64> imm_neg; } const f2f{insn}; IR::F16F32F64 src_a; switch (f2f.src_size) { case FloatFormat::F16: { - const u32 imm{static_cast(f2f.imm & 0x00ffff)}; - IR::Value vector{ir.UnpackFloat2x16(ir.Imm32(imm | (imm << 16)))}; - src_a = IR::F16{ir.CompositeExtract(vector, 0)}; + const u32 imm{static_cast(f2f.imm & 0x0000ffff)}; + const IR::Value vector{ir.UnpackFloat2x16(ir.Imm32(imm | (imm << 16)))}; + src_a = IR::F16{ir.CompositeExtract(vector, f2f.selector != 0 ? 0 : 1)}; + if (f2f.imm_neg != 0) { + throw NotImplementedException("Neg bit on F16"); + } break; } case FloatFormat::F32: @@ -206,6 +209,6 @@ void TranslatorVisitor::F2F_imm([[maybe_unused]] u64 insn) { throw NotImplementedException("Invalid dest format {}", f2f.src_size.Value()); } F2F(*this, insn, src_a, f2f.abs != 0); -} // namespace Shader::Maxwell +} } // namespace Shader::Maxwell diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_add_three_input.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_add_three_input.cpp index e88c0ffb6..15da90365 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_add_three_input.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_add_three_input.cpp @@ -83,7 +83,7 @@ void IADD3(TranslatorVisitor& v, u64 insn, IR::U32 op_b, IR::U32 op_c) { lhs = v.ir.IAdd(lhs, carry); } if (iadd3.cc != 0 && iadd3.shift == Shift::Left) { - IR::U32 high_bits{v.ir.ShiftRightLogical(lhs, v.ir.Imm32(16))}; + const IR::U32 high_bits{v.ir.ShiftRightLogical(lhs, v.ir.Imm32(16))}; of_1 = v.ir.LogicalOr(of_1, v.ir.INotEqual(v.ir.Imm32(0), high_bits)); } lhs = IntegerShift(v.ir, lhs, iadd3.shift); -- cgit v1.2.3