From da936d6ad8cef5418b7644754ee4bcbf7f6125f8 Mon Sep 17 00:00:00 2001 From: FernandoS27 Date: Sun, 18 Apr 2021 19:10:55 +0200 Subject: shader: Implement delegation of Exit to dispatcher on CFG --- src/shader_recompiler/frontend/maxwell/control_flow.h | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) (limited to 'src/shader_recompiler/frontend/maxwell/control_flow.h') diff --git a/src/shader_recompiler/frontend/maxwell/control_flow.h b/src/shader_recompiler/frontend/maxwell/control_flow.h index 89966b16a..0e515c3b6 100644 --- a/src/shader_recompiler/frontend/maxwell/control_flow.h +++ b/src/shader_recompiler/frontend/maxwell/control_flow.h @@ -111,7 +111,8 @@ class CFG { }; public: - explicit CFG(Environment& env, ObjectPool& block_pool, Location start_address); + explicit CFG(Environment& env, ObjectPool& block_pool, Location start_address, + bool exits_to_dispatcher = false); CFG& operator=(const CFG&) = delete; CFG(const CFG&) = delete; @@ -128,6 +129,10 @@ public: return std::span(functions.data(), functions.size()); } + [[nodiscard]] bool ExitsToDispatcher() const { + return exits_to_dispatcher; + } + private: void AnalyzeLabel(FunctionId function_id, Label& label); @@ -158,6 +163,8 @@ private: boost::container::small_vector functions; FunctionId current_function_id{0}; Location program_start; + bool exits_to_dispatcher{}; + Block* dispatch_block{}; }; } // namespace Shader::Maxwell::Flow -- cgit v1.2.3