From 420982864634a5e52cea42c43f8623f75483fbcc Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Wed, 21 Apr 2021 00:27:55 -0300 Subject: shader: Intrusively store register values in block for SSA pass --- src/shader_recompiler/frontend/ir/basic_block.h | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'src/shader_recompiler/frontend/ir') diff --git a/src/shader_recompiler/frontend/ir/basic_block.h b/src/shader_recompiler/frontend/ir/basic_block.h index 6a1d615d9..3a4230755 100644 --- a/src/shader_recompiler/frontend/ir/basic_block.h +++ b/src/shader_recompiler/frontend/ir/basic_block.h @@ -101,6 +101,13 @@ public: return branch_false; } + void SetSsaRegValue(IR::Reg reg, const Value& value) noexcept { + ssa_reg_values[RegIndex(reg)] = value; + } + const Value& SsaRegValue(IR::Reg reg) const noexcept { + return ssa_reg_values[RegIndex(reg)]; + } + [[nodiscard]] bool empty() const { return instructions.empty(); } @@ -182,6 +189,9 @@ private: /// Block immediate predecessors std::vector imm_predecessors; + /// Intrusively store the value of a register in the block. + std::array ssa_reg_values; + /// Intrusively stored host definition of this block. u32 definition{}; }; -- cgit v1.2.3