From be431f5ed080955cce358e9750347229b2bc9a04 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Sat, 17 Apr 2021 00:48:35 -0400 Subject: shader: Implement BFE and BFI CC Fix two bugs in BFI. --- src/shader_recompiler/backend/spirv/emit_spirv_select.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/shader_recompiler/backend') diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_select.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_select.cpp index 8b0562da5..0b45db45e 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_select.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_select.cpp @@ -10,8 +10,7 @@ Id EmitSelectU1(EmitContext& ctx, Id cond, Id true_value, Id false_value) { return ctx.OpSelect(ctx.U1, cond, true_value, false_value); } -Id EmitSelectU8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] Id cond, - [[maybe_unused]] Id true_value, [[maybe_unused]] Id false_value) { +Id EmitSelectU8(EmitContext&, Id, Id, Id) { throw NotImplementedException("SPIR-V Instruction"); } -- cgit v1.2.3