From fb924ea85c22353c1a6f108d38372ab14355695b Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Wed, 21 Jul 2021 22:24:33 -0300 Subject: shader: Add resolution down factor opcode --- src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp | 5 +++++ src/shader_recompiler/backend/spirv/emit_spirv_instructions.h | 1 + 2 files changed, 6 insertions(+) (limited to 'src/shader_recompiler/backend/spirv') diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp index d3a93d5f4..43f440dfb 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp @@ -526,6 +526,11 @@ Id EmitYDirection(EmitContext& ctx) { return ctx.Const(ctx.runtime_info.y_negate ? -1.0f : 1.0f); } +Id EmitResolutionDownFactor(EmitContext& ctx) { + UNIMPLEMENTED(); + return ctx.Const(1.0f); +} + Id EmitLoadLocal(EmitContext& ctx, Id word_offset) { const Id pointer{ctx.OpAccessChain(ctx.private_u32, ctx.local_memory, word_offset)}; return ctx.OpLoad(ctx.U32[1], pointer); diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h b/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h index c9db1c164..3d90b2286 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h +++ b/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h @@ -75,6 +75,7 @@ Id EmitInvocationId(EmitContext& ctx); Id EmitSampleId(EmitContext& ctx); Id EmitIsHelperInvocation(EmitContext& ctx); Id EmitYDirection(EmitContext& ctx); +Id EmitResolutionDownFactor(EmitContext& ctx); Id EmitLoadLocal(EmitContext& ctx, Id word_offset); void EmitWriteLocal(EmitContext& ctx, Id word_offset, Id value); Id EmitUndefU1(EmitContext& ctx); -- cgit v1.2.3